BILI on Nasdaq

Bilibili

Logo: bilibili.com4

Chinese video sharing website

Bilibili (stylized in all lowercase), nicknamed BSite (Chinese: B站, romanized: B zhàn), is a Chinese online video sharing platform based in Shanghai. Users can upload, view, and comment on videos, including through danmu (弹幕, "bullet curtain"), a system of overlaid on-screen comments.3 From Wikipedia, CC BY-SA 4.0

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Last updated Oct 16, 2026.

Overview

$4.3BRevenue, fiscal 20255
$170.7MNet income, fiscal 20255
Jun 26, 2009Founded1

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  • TickerBILI on Nasdaq1
  • IndustryInternet, video game industry1
  • HeadquartersYangpu District1
  • Websitewww.bilibili.com
  • Legal formlimited liability company1
  • Incorporated inCayman Islands6
  • Business address17Th Floor, Building 3, Guozheng Center, No. 485 Zhengli Road, Yangpu District, Shanghai6
  • Filer categoryLarge accelerated filer6
Screenshot of Bstation
Photo: w:en:Bilibili, Public domain, via Wikimedia Commons8

Bilibili (stylized in all lowercase), nicknamed BSite (Chinese: B站, romanized: B zhàn), is a Chinese online video sharing platform based in Shanghai. Users can upload, view, and comment on videos, including through danmu (弹幕, "bullet curtain"), a system of overlaid on-screen comments. The platform originally focused on animation, comics, and games, but later expanded into documentaries, variety shows, and original programming.3

Financials

From the company’s reports to the SEC. Every number links to the filing it came from.

Key numbers, fiscal 2025

36.6%Gross margin5
3.7%Operating margin5
3.9%Net margin5
18.1%Revenue growth, 20255
7.7%Return on equity5
0.31×Debt to equity5
$948.7MFree cash flow5

What sells

Revenue by product, business segment and region, as the company reports it to the SEC.

Products and services

Value Added Services brought in 39% of the revenue Bilibili broke down this way in fiscal 2025.

  1. Value Added Services11.9B CNY539%up 8% from 2024
  2. Advertising10.1B CNY533%up 23% from 2024
  3. Mobile Game Services6.4B CNY521%up 14% from 2024
  4. IP Derivatives And Others2.0B CNY56%down 3% from 2024
Products and services by year
Products and services202320242025
Value Added Services9.9B CNY11.0B CNY11.9B CNY
Advertising6.4B CNY8.2B CNY10.1B CNY
Mobile Game Services4.0B CNY5.6B CNY6.4B CNY
IP Derivatives And Others2.2B CNY2.0B CNY2.0B CNY

Where the money goes

Where each dollar of revenue went, fiscal 2025

  • Cost of revenue63¢$2.8B
  • Research and development12¢$505.3M
  • Other costs20¢$889.4M
  • Interest0¢$21.5M
  • Income tax0¢$2.5M
  • Profit4¢$170.7M

Out of $4.3B in revenue.5

Where each dollar of operating cash went, fiscal 2025

  • Capital spending7¢$73.3M
  • Share buybacks12¢$117.6M
  • Kept or used elsewhere81¢$831.0M

Out of $1.0B of cash from operations.5

Financial statements

Revenue91011121314155$4.3B in 2025+623% since 2018
0$2.0B$4.0B$6.0B2018: $600.5M$600.5M20182019: $973.6M$973.6M2019+62%2020: $1.8B$1.8B2020+89%2021: $3.0B$3.0B2021+65%2022: $3.2B$3.2B2022+4%2023: $3.2B$3.2B2023−0%2024: $3.7B$3.7B2024+16%2025: $4.3B$4.3B2025+18%
Gross profit91011121314155$1.6B in 2025+1177% since 2018
0$500.0M$1.0B$1.5B$2.0B2018: $124.4M$124.4M20182019: $171.0M$171.0M2019+37%2020: $435.3M$435.3M2020+155%2021: $634.5M$634.5M2021+46%2022: $558.1M$558.1M2022−12%2023: $766.5M$766.5M2023+37%2024: $1.2B$1.2B2024+57%2025: $1.6B$1.6B2025+32%
Operating income91011121314155$160.8M in 2025
-$1.5B-$1.0B-$500.0M0$500.0M2018: -$106.0M-$106.0M20182019: -$214.8M-$214.8M2019+103%2020: -$481.4M-$481.4M2020+124%2021: -$1.0B-$1.0B2021+110%2022: -$1.2B-$1.2B2022+20%2023: -$713.3M-$713.3M2023−41%2024: -$184.1M-$184.1M2024−74%2025: $160.8M$160.8M2025
Net income91011121314155$170.7M in 2025
-$1.5B-$1.0B-$500.0M0$500.0M2018: -$82.2M-$82.2M20182019: -$187.2M-$187.2M2019+128%2020: -$468.0M-$468.0M2020+150%2021: -$1.1B-$1.1B2021+128%2022: -$1.1B-$1.1B2022+2%2023: -$677.7M-$677.7M2023−38%2024: -$186.8M-$186.8M2024−72%2025: $170.7M$170.7M2025

Every line of the income statement in the latest annual report, as filed.5

Period ending2025-12-312024-12-312023-12-31
Net revenues30.3B CNY26.8B CNY22.5B CNY
Cost of revenues-19.2B CNY-18.1B CNY-17.1B CNY
Gross profit11.1B CNY8.8B CNY5.4B CNY
Sales and marketing expenses-4.4B CNY-4.4B CNY-3.9B CNY
General and administrative expenses-2.1B CNY-2.0B CNY-2.1B CNY
Research and development expenses-3.5B CNY-3.7B CNY-4.5B CNY
Total operating expenses-10.0B CNY-10.1B CNY-10.5B CNY
(Loss)/Profit from operations1.1B CNY-1.3B CNY-5.1B CNY
Investment loss, net (including impairments)-242.3M CNY-470.1M CNY-435.6M CNY
Interest income431.8M CNY435.0M CNY542.5M CNY
Interest expense-150.6M CNY-89.2M CNY-164.9M CNY
Exchange losses-80.2M CNY-68.7M CNY-35.6M CNY
Debt extinguishment gain/(loss)-2.0K CNY-38.6M CNY292.2M CNY
Others, net124.8M CNY175.4M CNY132.6M CNY
Total other income/(expense), net83.6M CNY-56.2M CNY331.2M CNY
(Loss)/Profit before income tax expenses1.2B CNY-1.4B CNY-4.7B CNY
Income tax (expense)/benefit-17.1M CNY36.5M CNY-78.7M CNY
Net (loss)/profit1.2B CNY-1.4B CNY-4.8B CNY
Net (profit)/loss attributable to noncontrolling interests2.6M CNY16.9M CNY-10.6M CNY
Net (loss)/profit attributable to the Bilibili Inc.'s shareholders1.2B CNY-1.3B CNY-4.8B CNY
Foreign currency translation adjustments-83.0M CNY54.3M CNY154.4M CNY
Total other comprehensive income/(loss)-83.0M CNY54.3M CNY154.4M CNY
Total comprehensive (loss)/income1.1B CNY-1.3B CNY-4.7B CNY
Comprehensive (income)/loss attributable to noncontrolling interests2.6M CNY16.9M CNY-10.6M CNY
Comprehensive (loss)/income attributable to the Bilibili Inc.'s shareholders1.1B CNY-1.3B CNY-4.7B CNY
Net (loss)/profit per share/ADS, basic2.85 CNY-3.23 CNY-11.67 CNY
Net (loss)/profit per share/ADS, diluted2.74 CNY-3.23 CNY-11.67 CNY

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The story

Founded by Xu Yi on Jun 26, 2009.1

Founding and early development (2009–2013)

During the first half of 2009, due to some internal factional conflict in the similar video sharing website called AcFun, the website had experienced some server downtime that lasted a month and issues with content creators regarding video submission approvals. During this period, Xu Yi (Chinese: 徐逸; pinyin: Xú Yì, known as "⑨bishi"), who was an early AcFun user, had left the platform and took advantage of the downtime to create a fandom community website for Hatsune Miku called "Mikufans.cn" on 26 June 2009, which would eventually be the predecessor of Bilibili. As the website grew in popularity, he modified its focus to specialize on video sharing and launched it on 14 January 2010, with the name Bilibili; a nickname for the protagonist Mikoto Misaka in the anime A Certain Scientific Railgun. Bilibili also names many of its features after the anime and celebrates Mikoto Misaka's birthday on its homepage every year on 2 May.

Bilibili switched domains from "bilibili.us" to "bilibili.tv" on 25 June 2011. In late 2011, Xu Yi founded Hangzhou Huandian Technology. (Chinese: 幻电; pinyin: huàndiàn; lit. 'fantastic electricity') based in Hangzhou, Zhejiang to develop and operate Bilibili. In April 2012, Bilibili obtained an agreement with Nico Nico Douga to webcast the latest Chinese-subbed episodes of the newly airing anime Fate/Zero starting from 7 April. However, the program was censored after three episodes for unauthorized operation of Internet audio-video broadcasting services, and Hangzhou Huandian Technology was penalized and fined ¥10,000 by the local government. Bilibili started to display logos on its homepage in August 2012 to indicate its affiliation with the state-owned Shanghai Media Group and make use of Shanghai Media Group's content provider licenses in the hopes of avoiding future legal risks. Meanwhile, anonymous visitors to its website were redirected to a subdomain of Shanghai Media Group Broadband subsidiary (bilibili.smgbb.cn).

Leadership change, expansion, and acquisitions (2014–2018)

In November 2014, Chen Rui (Chinese: 陈睿) was appointed CEO and chairman of the board of Bilibili. Chen was an early member of Bilibili's community and started watching anime on the platform in 2010. In 2014, he met Xu Yi, who convinced him to become the company's earliest investor. He was the fifth member of the company.

In October 2016, Bilibili announced that it would become the sponsor of the Shanghai Sharks basketball team, whose name was later changed to Shanghai Bilibili. Bilibili chose to sponsor the Shanghai Sharks as both entities originate from Shanghai. In December 2017, Bilibili purchased an e-sports team originally called IM which played League of Legends under the new name: Bilibili Gaming (BLG). In January 2018, Bilibili purchased the broadcasting rights to the spring competition season of LPL, League of Legends World Championship, and League of Legends Rift Rivals. In September of the same year, Bilibili purchased Hangzhou Spark, an Overwatch League team, which took part in the 2019 Overwatch League season. In March of that year Bilibili filed for an initial public offering of up to US$400 million on the New York Stock Exchange (NYSE). The company listed on the NASDAQ on 28 March 2018.

Partnership with Sony, original programming, and second stock listing (2019–2021)

On 23 March 2019, Bilibili announced at AnimeJapan that they had partnered with Sony-owned American anime distributor Funimation to jointly license anime titles for both the U.S. and Chinese markets. On 9 April 2020, Sony Corporation of America announced it would acquire a 4.98% minority stake in Bilibili for US$400 million, valuing Bilibili at US$8 billion. Upon completion of the deal, Sony and Bilibili signed an agreement for the expansion of anime and mobile games within the Chinese market.

Later that year, Bilibili Gaming, its e-sports arm, signed a partnership deal with Ping An Bank. Bilibili began its foray into original programming by joining the production of a fourth season for Informal Talks. In August 2020, Bilibili produced the show Rap for Youth. In December 2020, it produced a competition program for voice actors called Voice Monster.

In September 2020, the company launched Bilibili Video Satellite. On 3 February 2021, Bilibili announced that it had acquired Shanghai Yarun Culture Communications Co., Ltd, the parent company of animation studio Haoliners Animation League and its subsidiaries. On 23 March 2021, it was reported that Bilibili would raise US$2.6 billion on the Hong Kong stock exchange (HKEX). This would be the company's secondary listing, as it is already public on the NASDAQ in New York City. On 29 March 2021, Bilibili was listed on the Hong Kong Stock Exchange at an opening price of HK$790. In the third quarter of 2022, the number of average monthly active users reached about 332.6 million, including 28.5 million paying users.

Discontinuation and Re-launch on International Platforms and Regions (2026–)

On August 19, 2026, the official X (formerly Twitter) account for the BiliBili Creator Hub confirmed that they would relaunch to an international audience after the discontinuation of the old app in August 2025. As of October 2026, the app is available for Android and iOS

From Wikipedia’s article on Bilibili, shared under CC BY-SA 4.0.7

Leadership

Who has led Bilibili, and when. Pick a name to see everywhere that person has worked.

Products and brands

  • bullet screen video website

Listed on Wikidata.1

Operations

In 2012, Bilibili consisted of nine team members, all versed in Japanese language and culture. Two were web developers, including Xu Yi himself, and the others were website editors and moderators. Bilibili is free to use, with its main revenue coming from webpage advertising and affiliate marketing.

Membership

Most content on Bilibili is free for anonymous viewing, while some videos require a membership. Select videos are also only available under the Chengbao system, in which case members must pay to access them. Membership is also required to submit videos or comments. Bilibili limits its memberships to balance the quality of its users and moderation capacity. In March 2013, a limited number of invitation codes was shared with existing users. Registrants using the codes needed to complete 100 questions to become a premium member, with questions mostly related to ACG. On 19 May 2015, Bilibili reduced the number of questions to 50, with 20 questions on internet comment etiquette. On 26 February 2017, Bilibili reinstated the 100-question test, with a passing threshold of 60.

Subscription

On 9 October 2016, Bilibili launched a premium membership subscription service on the site, costing around ¥25 per month, or approximately US$2 per month on a long-term subscription. Premium members get access to videos in high resolution and can receive early access to certain videos, alongside other benefits such as discounts on Bilibili-owned games. From 1 January 2018, Bilibili extended its early access program to premium members, giving them early access to certain episodes of animated series, with regular members needing to wait a week to watch them.

Account moderation

On 26 February 2017, Bilibili implemented an account-blocking function to regulate site content and user behavior. Under this system, administrators possess the authority to delete offensive comments and penalize users based on the severity of the violation. Sanctions range from temporary suspensions to permanent bans.

Read the full text

To further decentralize moderation, Bilibili established a "Discipline Committee" on 15 June 2017, to allow community members to arbitrate reports of violation. Committee members evaluate whether specific behaviors breach platform policies and vote on the appropriate disciplinary actions.

Upload policies and censorship

The platform prohibits the upload of identical videos, but does permit the coexistence of the same content in different resolutions (e.g., high-definition and low-resolution versions). In compliance with national regulatory standards, Bilibili enforces rigorous censorship; since 10 February 2017, individual users have been prohibited from uploading videos concerning political subject matter. Such content is restricted exclusively to certified organizations and official bodies.

Bilibili Sports

Bilibili broadcasts a sports program titled Bilibili Sports. Bilibili officially obtained the rights for the Meiji Yasuda J1 League in its 2024 season in Southeast Asian countries, excluding Thailand. In the same year, Bilibili also gained rights for HIGHSPEED Étoile and F1.

Games

The group's companies have published the following games in the Chinese market:

Bilibili

BanG Dream! Girls Band Party!

Guardian Tales

Escape from Duckov

EPIDGames

Trickcal: Chibi Go

MICA Team / Sunborn Network Technology

Girls' Frontline

(Wuhu) Sharejoy Network Technology Co. Ltd

Fate/Grand Order

Azur Lane

Bible Bullet

I-Chu

Fantasy Hunter Story

Bilibili HK Limited

100 Sleeping Princes and the Kingdom of Dreams

Jujutsu Kaisen: Phantom Parade

BanG Dream! Our Notes

Shanghai Hode Information Technology

Ark Order

From Wikipedia’s article on Bilibili, shared under CC BY-SA 4.0.7

Subsidiaries and ownership

Subsidiaries

  • Bilibili Comics
  • Bilibili Game
  • Bilibili Gaming
  • Hangzhou Spark
  • Shanghai Mengdian Culture Technology Co., Ltd.
  • Team Soda

From Wikidata.1

Timeline

  1. Mar 28, 2018Went public Listed on NASDAQ1
  2. Jun 26, 2009Founded Founded1

Recent filings

  1. Oct 8, 20266-K
  2. Oct 2, 2026S-8
  3. Sep 25, 20266-K
  4. Sep 24, 20266-K
  5. Sep 18, 20264
  6. Sep 18, 20264
  7. Sep 18, 20264
  8. Sep 16, 20266-K
  9. Sep 10, 2026SCHEDULE 13G/A
  10. Sep 9, 20266-K
  11. Sep 8, 20266-K
  12. Sep 4, 20266-K
  13. Sep 3, 20266-K
  14. Aug 27, 20266-K
  15. Aug 14, 2026SCHEDULE 13G/A

Every filing from the last three years, summarized. The full record is on SEC EDGAR.2