DLB on NYSE

Dolby

Logo: Dolby Laboratories, Public domain, via Wikimedia Commons6

Audio technology company

Dolby Laboratories, Inc. (Dolby Labs or simply Dolby) is an American technology corporation specializing in audio noise reduction, audio encoding/compression, spatial audio, and high-dynamic-range television (HDR) imaging.3 From Wikipedia, CC BY-SA 4.0

$60.22 up 1.38 (2.35%)Price as of Oct 15, 2026 at 17:33 UTC

Last updated Oct 19, 2026.

Overview

$1.3BRevenue, fiscal 20257
$255.0MNet income, fiscal 20257
1965Founded1

Compare with InterDigital, Digital Turbine or Franchise Group, or pick any stock.

  • TickerDLB on NYSE1
  • Industryaudio signal processing1
  • HeadquartersSan Francisco1
  • Websitewww.dolby.com
  • Legal formDelaware corporation1
  • Incorporated inDE8
  • Business address1275 Market Street, San Francisco, Ca 941038
  • Filer categoryLarge accelerated filer8
  • LEI5493003RN4N4ACTUEC284
  • StatusActive4
  • LEI statusIssued and current4
  • Registered addressC/O ANDY SHERMAN, 94103 San Francisco, United States4
  • Registered withSecretary of State, 7792494
DTS booth 1, AES 124th
Photo: Hens Zimmerman, CC BY 2.0, via Wikimedia Commons10

Dolby Laboratories, Inc. (Dolby Labs or simply Dolby) is an American technology corporation specializing in audio noise reduction, audio encoding/compression, spatial audio, and high-dynamic-range television (HDR) imaging. Dolby licenses its technologies to consumer electronics manufacturers. Dolby is best known for their audio encoding format, Dolby Digital, which popularized the use of surround sound in media.3

Financials

From the company’s reports to the SEC. Every number links to the filing it came from.

Key numbers, fiscal 2025

88.1%Gross margin7
19.6%Operating margin7
18.9%Net margin7
5.9%Revenue growth, 20257
9.7%Return on equity7
$435.9MFree cash flow7

What sells

Revenue by product, business segment and region, as the company reports it to the SEC.

Products and services

Licensing, Brodcast Revenue brought in 34% of the revenue Dolby broke down this way in fiscal 2025.

  1. Licensing, Brodcast Revenue$428.5M734%up 5% from 2024
  2. Licensing, Mobile Revenue$268.6M722%up 14% from 2024
  3. Licensing, Other Revenue$248.4M720%up 8% from 2024
  4. Licensing, PC Revenue$151.9M712%up 7% from 2024
  5. Licensing, CE Revenue$150.7M712%down 9% from 2024
Products and services by year
Products and services202320242025
Licensing, Brodcast Revenue$451.7M$409.1M$428.5M
Licensing, Mobile Revenue$243.9M$235.8M$268.6M
Licensing, Other Revenue$207.8M$229.8M$248.4M
Licensing, PC Revenue$124.4M$141.3M$151.9M
Licensing, CE Revenue$170.2M$165.8M$150.7M

Regions

Outside the United States brought in 63% of the revenue Dolby broke down this way in fiscal 2025.

  1. Outside the United States$852.1M763%up 3% from 2024
  2. United States$497.0M737%up 10% from 2024
Regions by year
Regions202320242025
Outside the United States$823.5M$852.1M
United States$466.0M$450.3M$497.0M

Where the money goes

Where each dollar of revenue went, fiscal 2025

  • Cost of revenue12¢$160.1M
  • Research and development19¢$261.8M
  • Other costs46¢$625.2M
  • Income tax3¢$47.0M
  • Profit19¢$255.0M

Out of $1.3B in revenue.7

Where each dollar of operating cash went, fiscal 2025

  • Capital spending8¢$36.3M
  • Dividends paid27¢$126.6M
  • Share buybacks26¢$125.0M
  • Kept or used elsewhere39¢$184.3M

Out of $472.2M of cash from operations.7

Financial statements

Revenue11121314157$1.3B in 2025+28% since 2018
0$500.0M$1.0B$1.5B2018: $1.1B$1.1B20182019: $1.2B$1.2B2019+18%2020: $1.2B$1.2B2020−6%2021: $1.3B$1.3B2021+10%2022: $1.3B$1.3B2022−2%2023: $1.3B$1.3B2023+4%2024: $1.3B$1.3B2024−2%2025: $1.3B$1.3B2025+6%
Gross profit16121314157$1.2B in 2025+28% since 2018
0$500.0M$1.0B$1.5B2018: $927.0M$927.0M20182019: $1.1B$1.1B2019+17%2020: $1.0B$1.0B2020−6%2021: $1.2B$1.2B2021+13%2022: $1.1B$1.1B2022−3%2023: $1.1B$1.1B2023+3%2024: $1.1B$1.1B2024−1%2025: $1.2B$1.2B2025+5%
Operating income16121314157$265.0M in 2025+44% since 2018
0$100.0M$200.0M$300.0M$400.0M2018: $183.5M$183.5M20182019: $257.1M$257.1M2019+40%2020: $218.7M$218.7M2020−15%2021: $344.4M$344.4M2021+57%2022: $206.6M$206.6M2022−40%2023: $215.8M$215.8M2023+4%2024: $258.3M$258.3M2024+20%2025: $265.0M$265.0M2025+3%
Net income16121314157$255.0M in 2025+511% since 2018
0$100.0M$200.0M$300.0M$400.0M2018: $41.7M$41.7M20182019: $255.2M$255.2M2019+511%2020: $231.4M$231.4M2020−9%2021: $310.2M$310.2M2021+34%2022: $184.1M$184.1M2022−41%2023: $200.7M$200.7M2023+9%2024: $261.8M$261.8M2024+30%2025: $255.0M$255.0M2025−3%

Every line of the income statement as filed: the last 3 fiscal years, latest first.7

Period ending2025-09-302024-09-302023-09-30
Revenue$1.3B$1.3B$1.3B
Total cost of revenue$160.1M$140.5M$152.6M
Gross margin$1.2B$1.1B$1.1B
Research and development$261.8M$263.7M$271.5M
Sales and marketing$360.7M$334.5M$354.4M
General and administrative$286.5M$270.4M$258.5M
Restructuring charges$15.0M$6.4M$47.1M
Total operating expenses$924.0M$874.9M$931.4M
Operating income$265.0M$258.3M$215.8M
Interest income/(expense), net$15.4M$34.1M$28.1M
Other income/(expense), net$23.1M$20.1M$6.2M
Total other income$38.5M$54.2M$34.3M
Income (Loss) from Continuing Operations before Income Taxes, Noncontrolling Interest$303.5M$312.5M$250.1M
Provision for income taxes-$47.0M-$48.2M-$48.4M
Net income including controlling interest$256.5M$264.3M$201.6M
Net income attributable to Dolby Laboratories, Inc.$255.0M$261.8M$200.7M
Basic (usd per share)$2.66$2.74$2.10
Diluted (usd per share)$2.62$2.69$2.05
Basic (shares)95.9M shares95.5M shares95.8M shares
Diluted (shares)97.5M shares97.3M shares97.7M shares
Cash dividend declared per common share$1.32$1.23$1.11
Cash dividend paid per common share$1.32$1.20$1.08

Compare Dolby with another company

The story

Founded by Ray Dolby in 1965.1

Dolby Labs was founded by Ray Dolby (1933–2013) in London, England, in 1965. In the same year, he invented the Dolby Noise Reduction system, a form of audio signal processing for reducing the background hissing sound on cassette tape recordings. His first U.S. patent on the technology was filed in 1969, four years later. The method was first used by Decca Records in the UK. After this, other companies began purchasing Dolby's A301 technology, which was the professional noise reduction system used in recording, motion picture, broadcasting stations and communications networks. These companies include BBC, Pye, IBC, CBS Studios, RCA, and Granada.

He moved the company headquarters to the United States (San Francisco, California) in 1976. The first product Dolby Labs produced was the Dolby 301 unit which incorporated Type A Dolby Noise Reduction, a compander-based noise reduction system. These units were intended for use in professional recording studios.

Dolby was persuaded by Henry Kloss of KLH to manufacture a consumer version of his noise reduction. Dolby continued to work on companding systems and introduced Type B in 1968.

Dolby also sought to improve film sound. As the corporation's history explains:

Upon investigation, Dolby found that many of the limitations in optical sound stemmed directly from its significantly high background noise. To filter this noise, the high-frequency response of theatre playback systems was deliberately curtailed… To make matters worse, to increase dialogue intelligibility over such systems, sound mixers were recording soundtracks with so much high-frequency pre-emphasis that high distortion resulted.

The first film with Dolby sound was A Clockwork Orange (1971). The company was approached by Stanley Kubrick, who wanted to use Dolby's noise reduction system to facilitate the film's extensive mixing. The film went on to use Dolby noise reduction on all pre-mixes and masters, but a conventional optical soundtrack on release prints. Callan (1974) was the first film with a Dolby-encoded optical soundtrack. In 1975, Dolby released Dolby Stereo, which included a noise reduction system in addition to more audio channels (Dolby Stereo could actually contain additional center and surround channels matrixed from the left and right). The first film with a Dolby-encoded stereo optical soundtrack was Lisztomania (1975), although this only used an LCR (Left-Center-Right) encoding technique. The first true LCRS (Left-Center-Right-Surround) soundtrack was encoded on the movie A Star Is Born in 1976. In less than ten years, 6,000 cinemas worldwide were equipped to use Dolby Stereo sound. Dolby reworked the system slightly for home use and introduced Dolby Surround, which only extracted a surround channel, and the more impressive Dolby Pro Logic, which was the domestic equivalent of the theatrical Dolby Stereo. In 2005, Dolby's stereo 4-channel optical theater surround was inducted into the TECnology Hall of Fame, an honor given to "products and innovations that have had an enduring impact on the development of audio technology."

Dolby developed a digital surround sound compression scheme for the cinema. Dolby Stereo Digital (now called Dolby Digital) was first featured on the 1992 film Batman Returns. Introduced to the home theater market as Dolby AC-3 with the 1995 LaserDisc release of Clear and Present Danger, the format did not become widespread in the consumer market, partly because extra hardware was needed to make use of it, until it was adopted as part of the DVD specification. Dolby Digital is now found in the HDTV (ATSC) standard of the United States, DVD players, and many satellite-TV and cable-TV receivers. Dolby developed a digital surround sound compression scheme for the TV series The Simpsons.

On February 17, 2005, the company became public, offering its shares on the New York Stock Exchange, under the symbol DLB. On March 15, 2005, Dolby celebrated its 40th anniversary at the ShoWest 2005 Festival in San Francisco.

Read the full text

On January 8, 2007, Dolby announced the arrival of Dolby Volume at the International Consumer Electronics Show.

On June 18, 2010, Dolby introduced Dolby Surround 7.1, which added two rear surround channels to the 5.1 format. The first film to be released in this format was Pixar's Toy Story 3.

In April 2012, Dolby introduced Dolby Atmos, a new cinema technology adding overhead sound, first applied in Pixar's motion picture Brave. In the same year, Dolby bought the naming rights of Hollywood's Dolby Theatre, the venue of the annual Academy Awards ceremony. In July 2014, Dolby Laboratories announced plans to bring Atmos to home theater. The first television show to use the technology on disc was Game of Thrones.

On February 24, 2014, Dolby acquired Doremi Labs for $92.5 million in cash plus an additional $20 million in contingent consideration that may be earned over a four-year period.

In May 2015, Dolby reopened the Vine Theatre, Hollywood as a 70-seat showcase theater, known as Dolby @ Vine or Dolby Screening Room Hollywood Vine.

In May 2019, Dolby added Dolby Atmos to hundreds of newer songs in the music industry.

In May 2020, Dolby launched a developer platform, Dolby.io, aimed at providing developers self-service access to Dolby technologies through public APIs. It allows any person, organization, small and big, to integrate in their websites, apps, games, etc. features such as media enhancements and transcoding, spatial audio, high-quality video communication and low-latency streaming.

In May 2025, BBC Radio 4 broadcast Surrounded by Sound: Ray Dolby and the Art of Noise Reduction to mark Dolby Laboratories' 60th anniversary. This included interviews with his widow Dagmar and two of the first Dolby sound engineers, David Robinson and Ioan Allen (who still worked at the company), and Crimson Tide and Armageddon sound designer Midge Costin. A version of the programme was made in binaural sound.

From Wikipedia’s article on Dolby, shared under CC BY-SA 4.0.9

Leadership

Who has led Dolby, and when. Pick a name to see everywhere that person has worked.

Board members and other officers (30)

Products and brands

Analog audio noise reduction

Dolby A: professional noise reduction systems for analog reel-to-reel tape and cassettes.

Dolby NR/B/C/S: consumer noise reduction systems for tapes and analog cassettes.

Dolby SR (Spectral Recording): professional four-channel noise reduction system in use since 1986, which improves the dynamic range of analog recordings and transmissions by as much as 25 dB. Dolby SR is utilized by recording and post-production engineers, broadcasters, and other audio professionals. It is also the benchmark in analog film sound, being included today on nearly all 35 mm film prints. On films with digital soundtracks, the SR track is used in cinemas not equipped for digital playback, and it serves as a backup in case of problems with the digital track.

Dolby FM: noise reduction system for FM broadcast radio. Dolby FM was tried by a few radio stations starting with WFMT in 1971. It used Dolby B, combined with 25 microsecond pre-emphasis. A small number of models of tuners and receivers were offered with the necessary decoder built in. In addition, a few cassette deck models appeared that allowed the deck's internal Dolby B decoder to be put in the line level pass-through path, permitting its use with Dolby FM broadcasts. The system was not successful and was on the decline by 1974.

Read the full text

Dolby HX Pro: single-ended system used on high-end tape recorders to increase headroom. The recording bias is lowered as the high-frequency component of the signal being recorded increases, and vice versa. It does nothing to the actual audio that is being recorded, and it does not require a special decoder. Any HX Pro recorded tape will have, in theory, better sound on any deck.

Dolby Advanced Audio: Dolby surround sound, locking preferred volume level, optimizes audio performance for specific PC models and lets turning up the volume to the built-in speakers without distorting the sound.

Audio encoding/compression

Dolby Surround

Dolby Digital (also known as AC-3) is a lossy audio compression format. It supports channel configurations from mono up to six discrete channels (referred to as "5.1"). This format first allowed and popularized surround sound. It was first developed for movie theater sound and spread to LaserDisc and DVD. It has been adopted in many broadcast formats including all North American digital television (ATSC), DVB-T, direct broadcast satellite, cable television, DTMB, IPTV, and surround sound radio services. It is also part of both the Blu-ray and the now-defunct HD DVD standards. Dolby Digital is used to enable surround sound output by most video game consoles. Several personal computers support converting all audio to Dolby Digital for output.

Dolby Digital EX: introduces a matrix-encoded center rear surround channel to Dolby Digital for 6.1 channel output. This center-rear channel is often split to two rear back speakers for 7.1 channel output.

Dolby Digital Plus (also known as E-AC-3) is a lossy audio codec based on Dolby Digital that is backward compatible, but more advanced. The DVD Forum has selected Dolby Digital Plus as a standard audio format for HD DVD video. It supports data rates up to 6 Mbit/s, an increase from Dolby Digital's 640 kbit/s maximum. On Blu-ray, Dolby Digital Plus is implemented differently, as a legacy 640 kbit/s Dolby Digital stream plus an additional stream to expand the surround sound, with a total bandwidth of approximately 1.7 Mbit/s. Dolby Digital Plus is also optimized for limited data-rate environments such as Digital broadcasting.

Dolby Digital Live is a real-time hardware encoding technology for interactive media such as video games. It converts any audio signals on a PC or game console into the 5.1-channel Dolby Digital format and transports it via a single S/PDIF cable. A similar technology known as DTS Connect is available from competitor DTS.

Dolby E: professional coding system optimized for the distribution of surround and multichannel audio through digital two-channel post-production and broadcasting infrastructures, or for recording surround audio on two audio tracks of conventional digital video tapes, video servers, communication links, switchers, and routers. The Dolby E signal does not reach viewers at home. It is transcoded to Dolby Digital at a lower data rate for final DTV transmission.

Dolby Stereo (also known as Stereo A): original analog optical technology developed for 35 mm prints and is encoded with four sound channels: Left/Center/Right (which are located behind the screen) and Surround (which is heard over speakers on the sides and rear of the theatre) for ambient sound and special effects. This technology also employs A-type or SR-type noise reduction, listed above with regards to analog cassette tapes. See also Dolby Surround

Dolby TrueHD: Offers bit-for-bit sound reproduction identical to the studio master. Over seven full-range 24-bit/96 kHz discrete channels are supported (plus an LFE channel, making it 7.1 surround) along with the HDMI interface. Theoretically, Dolby TrueHD can support more channels, but this number has been limited to 8 for HD DVD and Blu-ray Disc.

Dolby Pulse: released in 2009, it is identical to the HE-AAC v2 codec except for the addition of Dolby metadata, which is common for Dolby's other digital audio codecs. This metadata "ensures consistency of broadcast quality."

Dolby AC-4 is a lossy audio compression format that can contain audio channels and/or audio objects.

Dolby Atmos is a suite of technologies for immersive audio having both horizontal and vertical sound placement, using a combination of channel and object-based mixing and delivery. It was first introduced in cinemas with Brave. The first game released with Dolby Atmos audio was Star Wars Battlefront. The means of delivering the channels and objects differ given the technical limitations across different media, and the target platform. Dolby Atmos is not a codec; on the consumer market, pre-recorded Dolby Atmos is delivered as an extension to a Dolby TrueHD, Dolby Digital Plus, or Dolby AC-4 stream.

Audio processing

Dolby Headphone: an implementation of virtual surround, simulating 5.1 surround sound in a standard pair of stereo headphones.

Dolby Virtual Speaker: simulates 5.1 surround sound in a setup of two standard stereo speakers.

Dolby Surround, Dolby Pro Logic, Dolby Pro Logic II, Dolby Pro Logic IIx, and Dolby Pro Logic IIz: these decoders expand sound to a greater number of channels. All can decode surround sound that has been matrixed into two channels; some can expand surround sound to a greater number of speakers than the original source material. See the referenced articles for more details on each decoder.

Audistry: sound enhancement technologies.

Dolby Volume: reduces volume level changes.

Dolby Mobile: A version of Dolby's surround sound technology specifically designed for mobile phones, notably the HTC Desire HD, LG Arena and LG Renoir.

Dolby Audio Plug-in for Android: An API packaged as a Java Library that allows Android Developers to take advantage of Dolby Digital Plus Technology embedded into mobile and tablet devices, notably the Fire HD, Fire HDX, and Samsung Galaxy Tab 3 series.

Dolby Voice: Hardware and software products for enterprise-level web conferencing.

Video processing

Dolby Contrast provides enhanced image contrast to LCD screens with LED backlight units by means of local dimming.

Perceptual Quantizer (PQ), published by SMPTE as SMPTE ST 2084, is a transfer function that allows for the display of high dynamic range (HDR) video with a luminance level of up to 10,000 cd/m2 and can be used with the Rec. 2020 color space. On August 27, 2015, the Consumer Electronics Association announced the HDR10 Media Profile which uses the Rec. 2020 color space, SMPTE ST 2084, and a bit depth of 10-bits. On August 2, 2016, Microsoft released the Windows 10 Anniversary Update, which supports the HDR10 format with PQ (ST 2084) transfer function and Rec.2020 color space.

Dolby Vision is a content mastering and delivery format similar to the HDR10 media profile. It supports both high dynamic range (HDR) and wide color gamut (ITU-R Rec. 2020 and 2100) at all stages from content creation and production to transmission and playback. Dolby Vision includes the Perceptual Quantizier (SMPTE ST-2084) electro-optical transfer function and supports displays with up to 10,000-nit maximum brightness (4,000-nit in practice). It also provides up to 8K resolution and color depth of up to 12-bits (backwards compatible with current 8-bit and 10-bit displays). Dolby Vision can encode mastering display colorimetry information using static metadata (SMPTE ST 2086) and dynamic metadata (SMPTE ST 2094–10, Dolby format) for each scene or frame of a video. Examples of Ultra HD (UHD) Dolby Vision are available in TV, monitor, mobile devices and theater. Dolby Vision content can be delivered on Ultra HD Blu-ray discs, over conventional broadcasting, OTT, and online streaming media services. Dolby Vision metadata can be carried via HDMI interface versions 1.4b and above. It also supports IPTPQc2 color space, that is similar to ICtCp. Dolby Vision IQ is an update designed to optimize Dolby Vision content according to the brightness of the room.

ICtCp provides an improved color representation that is designed for high dynamic range (HDR) and wide color gamut (WCG). An improved constant luminance is an advantage for color processing operations such as chroma subsampling and gamut mapping where only color information is changed. ICtCp is based on a modification of IPT called ICaCb.

Digital cinema

Dolby Digital Cinema

Dolby Surround 7.1, first introduced theatrically with Toy Story 3, in 2010.

Dolby 3D

Dolby Atmos

Dolby Cinema, a premium cinema concept developed by Dolby Laboratories as a direct competitor to IMAX.

Live sound

Dolby Lake Processor - as of 2009, all Lake products are owned by Lab Gruppen.

Over the years Dolby has introduced several surround sound systems. Their differences are explained below.

From Wikipedia’s article on Dolby, shared under CC BY-SA 4.0.9

Subsidiaries and ownership

Subsidiaries

Also owns

Parent company (GLEIF)

From Wikidata.1 Ownership links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); each one cites its LEI record.

Acquisitions

  1. Jun 2012Acquired imm sound1

Employees over time

  • 20141,6671

Timeline

  1. Aug 28, 2026New chief executive Marc Whitten becomes CEO20
  2. Jan 27, 2019Parent Directly consolidated by DOLBY LABORATORIES, INC.4
  3. Jun 23, 2009New chief executive Kevin J. Yeaman becomes CEO21
  4. Jan 4, 2006New chief executive N. William Jasper Jr. becomes CEO22
  5. Feb 17, 2005Went public Listed on NYSE1
  6. 1965Founded Founded1

Filings

380 filings to the SEC since October 2021: 5 annual reports, 15 quarterly reports, 34 major events, 199 insider forms, 32 large holders, 95 other. The latest 20:

  1. Oct 5, 20264 EDGAR
  2. Oct 2, 20264 EDGAR
  3. Oct 1, 2026144 EDGAR
  4. Sep 17, 20264 EDGAR
  5. Sep 17, 20264 EDGAR
  6. Sep 17, 20264 EDGAR
  7. Sep 11, 2026S-8 EDGAR
  8. Sep 3, 20264 EDGAR
  9. Sep 1, 2026144 EDGAR
  10. Aug 28, 20264 EDGAR
  11. Aug 28, 20263 EDGAR
  12. Aug 27, 20264 EDGAR
  13. Aug 27, 20268-K EDGAR
  14. Aug 25, 2026144 EDGAR
  15. Aug 18, 20264 EDGAR
  16. Aug 14, 2026144 EDGAR
  17. Aug 12, 20264 EDGAR
  18. Aug 10, 2026144 EDGAR
  19. Aug 6, 20264 EDGAR
  20. Aug 5, 20264 EDGAR

The 380 filings since October 2021 can be filtered by form type and year here when JavaScript is on.

Every filing from the last five years, summarized. The full record is on SEC EDGAR.

Insider trades

114 open-market trades by officers, directors and large owners since October 2021: 1 buys and 113 sales. Grants, option exercises and gifts are left out.

DateWhoTradeSharesPriceValueFiling
Sep 1, 2026Couling John DSVP, EntertainmentSale7,667$61.05$468.1KForm 4
Aug 25, 2026Nicholson RyanVP, CAO and Corp. ControllerSale1,183$65.28$77.2KForm 4
Aug 14, 2026Revankar ShriramSVP, Advanced Technology GroupSale3,000$62.71$188.1KForm 4
Aug 10, 2026Nicholson RyanVP, CAO and Corp. ControllerSale1,348$62.04$83.6KForm 4
Aug 4, 2026Nicholson RyanVP, CAO and Corp. ControllerSale357$60.63$21.6KForm 4
Aug 3, 2026Couling John DSVP, EntertainmentSale7,667$60.00$460.0KForm 4
Jul 1, 2026Couling John DSVP, EntertainmentSale7,667$53.20$407.9KForm 4
Jun 1, 2026Couling John DSVP, EntertainmentSale7,666$55.63$426.4KForm 4
May 22, 2026Pendleton ToddSVP, Chief Marketing OfficerSale11,876$54.55$647.8KForm 4
May 15, 2026Revankar ShriramSVP, Advanced Technology GroupSale3,000$54.90$164.7KForm 4
May 12, 2026Park Robert JSVP & Chief Financial OfficerSale4,895$56.68$277.4KForm 4
May 5, 2026Couling John DSVP, EntertainmentSale7,666$57.55$441.2KForm 4
May 4, 2026Couling John DSVP, EntertainmentSale4,688$58.47$274.1KForm 4
Apr 1, 2026Rollins EmilyDirectorSale1,000$60.08$60.1KForm 4
Feb 17, 2026Revankar ShriramSVP, Advanced Technology GroupSale3,000$66.14$198.4KForm 4
Feb 13, 2026Nicholson RyanVP, CAO and Corp. ControllerSale2,667$66.38$177.0KForm 4
Feb 2, 2026Couling John DSVP, EntertainmentSale6,667$64.89$432.6KForm 4
Dec 17, 2025YEAMAN KEVIN JPresident and CEOSale6,751$67.24$454.0KForm 4
Dec 17, 2025SHERMAN MARK ANDREWEVP, Gen. Counsel & SecretarySale2,491$67.26$167.5KForm 4
Dec 16, 2025YEAMAN KEVIN JPresident and CEOSale26,766$66.74$1.8MForm 4

All 114 trades can be filtered by person here when JavaScript is on.

From Forms 4 filed with the SEC.

Major holders

Investors who own more than 5% of the shares must tell the SEC: a 13D if they may seek to influence the company, a 13G if they hold passively.

Held by these funds

The largest holders among investment managers' 13F reports for the quarter ending Jun 30, 2026, the top 25 of 100. Change is in shares since the quarter before.

FundSharesValueShare of the fundChange
BlackRock, Inc.6,676,885$351.1M0.0%+138,549
Vanguard Portfolio Management LLC4,950,702$260.3M0.0%−20,122
Bank of New York Mellon Corp4,817,216$253.3M0.0%+317,396
Morgan Stanley4,601,750$242.0M0.0%−540,418
Vanguard Capital Management LLC2,721,876$143.1M0.0%−4,499
First Trust Advisors LP2,705,504$142.3M0.1%+450,571
State Street Corp2,317,402$121.8M0.0%+26,823
Geode Capital Management, LLC1,842,203$96.9M0.0%+77,094
Fmr LLC1,585,579$83.4M0.0%+573,059
Dimensional Fund Advisors LP1,558,169$81.9M0.0%+236,762
Bank Of Montreal /can/1,456,869$76.6M0.0%+1,444,461
Snyder Capital Management L P1,324,664$69.7M1.2%−36,784
Disciplined Growth Investors Inc /mn1,247,791$65.6M1.1%−19,992
Norges Bank850,962$44.7M0.0%New
Goldman Sachs Group Inc823,913$43.3M0.0%−356,398
Charles Schwab Investment Management Inc808,225$42.5M0.0%+3,985
Invesco Ltd.673,612$35.4M0.0%+426,717
Ameriprise Financial Inc661,345$34.8M0.0%+581,493
Citadel Advisors LLC582,031$30.6M0.0%+546,616
Northern Trust Corp548,641$28.8M0.0%+15,708
Arrowstreet Capital, Limited Partnership527,158$27.7M0.0%+402,649
Fiera Capital Corp476,418$25.1M0.1%−357,770
Bank Of America Corp /de/445,829$23.4M0.0%+19,805
Boston Trust Walden Corp432,590$22.7M0.2%−16,940
Robeco Institutional Asset Management B.V.427,691$22.5M0.0%+65,277

13F reports cover disclosed long positions in U.S. stocks only.

Members of Congress who traded it

5 trades disclosed by members of Congress. “Vs S&P since” is the stock’s change since the trade minus the S&P 500’s.

DateMemberTradeAmountVs S&P sinceFiling
Sep 25, 2025Lisa C. McClainRepublican, HouseSale$1,001 - $15,000+33.3%Report
Sep 11, 2025Lisa C. McClainRepublican, HouseBuy$1,001 - $15,000−34.2%Report
Aug 4, 2025Lisa C. McClainRepublican, HouseSale$1,001 - $15,000+39.5%Report
Jun 24, 2025Lisa C. McClainRepublican, HouseBuy$1,001 - $15,000−46.4%Report
Jun 24, 2019Donna Shalala, HouseSale$1,001 - $15,000+170.4%Report

Members report amounts as ranges, not exact figures. Returns are price-only (no dividends).

Sources

The numbers on this page point here. Each one links to the record it came from.

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