GAME on Nasdaq

GameSquare Holdings, Inc.

GameSquare Holdings, Inc. is a Canadian amusement and recreation services company based in Frisco.1

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Last updated Oct 20, 2026.

Overview

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  • TickerGAME on Nasdaq1
  • IndustryServices-Amusement & Recreation Services1
  • HeadquartersFrisco, Texas1
  • Incorporated inOntario, Canada2
  • Business address6775 Cowboys Way, Ste. 1335, Frisco, Tx 750342
  • Filer category, Emerging growth company2
  • Legal formCorporation

Financials

From the company’s reports to the SEC. Every number links to the filing it came from.

Key numbers, fiscal 2025

43.4%Gross margin4
-56.1%Operating margin4
-89.1%Net margin4
63.4%Revenue growth, 20254
-112.5%Return on equity4
-$18.5MFree cash flow4

Where the money goes

Where each dollar of revenue went, fiscal 2025

  • Cost of revenue57¢$25.5M
  • Research and development5¢$2.0M
  • Other costs39¢$17.4M
  • Income tax0¢$63.7K

Out of $45.0M in revenue.4 The company lost money this year.

Financial statements

Revenue5674$45.0M in 2025+327% since 2020
0$20.0M$40.0M$60.0M2020: $10.5M$10.5M20202021: $33.3M$33.3M2021+216%2022: $28.1M$28.1M2022−16%2023: $41.3M$41.3M2023+47%2024: $27.5M$27.5M2024−33%2025: $45.0M$45.0M2025+63%
Gross profit674$19.5M in 2025+102% since 2022
0$5.0M$10.0M$15.0M$20.0M2022: $9.7M$9.7M20222023: $10.1M$10.1M2023+5%2024: $9.5M$9.5M2024−6%2025: $19.5M$19.5M2025+106%
Operating income674-$25.2M in 2025+38% since 2022
-$40.0M-$30.0M-$20.0M-$10.0M02022: -$18.2M-$18.2M20222023: -$25.4M-$25.4M2023+39%2024: -$34.4M-$34.4M2024+35%2025: -$25.2M-$25.2M2025−27%
Net income5674-$40.1M in 2025−6% since 2020
-$60.0M-$40.0M-$20.0M02020: -$42.7M-$42.7M20202021: -$40.7M-$40.7M2021−5%2022: -$18.1M-$18.1M2022−56%2023: -$31.3M-$31.3M2023+73%2024: -$48.8M-$48.8M2024+56%2025: -$40.1M-$40.1M2025−18%
Fiscal year2019202020212022202320242025
Revenue$10.5M5$33.3M5$28.1M6$41.3M7$27.5M4$45.0M4
Cost of revenue$18.4M6$31.2M7$18.1M4$25.5M4
Gross profit$9.7M6$10.1M7$9.5M4$19.5M4
Research and development$3.1M7$1.9M4$2.0M4
Operating expenses$27.9M6$35.5M7$43.8M4$44.8M4
Operating income-$18.2M6-$25.4M7-$34.4M4-$25.2M4
Interest$169.6K6$696.0K6
Income before tax-$18.4M6-$26.3M7-$34.8M4-$30.0M4
Income tax-$304.4K6-$55.1K7$63.7K4
Net income-$42.7M5-$40.7M5-$18.1M6-$31.3M7-$48.8M4-$40.1M4
Earnings per share-$14.465-$3.425-$3.266-$2.817-$1.754-$0.614
Earnings per share (diluted)-$14.465-$3.425-$3.266-$2.817-$1.754-$0.614
Shares (weighted, basic)5.6M shares611.1M shares727.9M shares465.7M shares4
Shares (weighted, diluted)5.6M shares611.1M shares727.9M shares465.7M shares4

Compare GameSquare Holdings, Inc. with another company

Corporate structure

GameSquare Holdings, Inc. sits at the top of its group. 10 entities, 6 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Major holders of GameSquare Holdings, Inc.

  • Blue & Silver Ventures, Ltd. Filed SCHEDULE 13D/A on GameSquare Holdings, Inc., latest May 27, 2026 (4 filings since Apr 21, 2023)
  • John C. Goff Filed SCHEDULE 13D/A on GameSquare Holdings, Inc., latest May 26, 2026 (7 filings since Apr 20, 2023)
  • CVI Investments, Inc. Filed SCHEDULE 13G/A on GameSquare Holdings, Inc., latest Nov 7, 2025 (2 filings since Jul 22, 2025)
  • Jacob Wagner Fields Filed SCHEDULE 13G/A on GameSquare Holdings, Inc., latest May 8, 2025 (2 filings since Feb 21, 2025)
  • Stuart D. Porter Filed SC 13D/A on GameSquare Holdings, Inc., latest Feb 26, 2024 (2 filings since Jan 14, 2022)
  • GameSquare Holdings, Inc. Frisco, Texas
    • Click Management Pty Ltd Subsidiary · Australia
    • Code Red Esports Ltd. Subsidiary · United Kingdom
    • Crowd Control Studies Inc. Subsidiary · Canada
    • FaZe Holdings, Inc. FaZe Clan Inc. Subsidiary · United States
    • Frankly Inc. Subsidiary · Canada
    • Stream Hatchet S.L. Subsidiary · Spain
    • UMG Events (Ontario) Ltd. Subsidiary · Canada
    • UMG Media Corp Subsidiary · Canada
    • Vemba Media Technologies Private Limited Subsidiary · India

Built from subsidiaries listed in Exhibit 21 of annual reports filed with the SEC; major holders from Schedules 13D and 13G. Each entity in the chart links to its source.

What it owns

What GameSquare Holdings, Inc. reports owning in its annual reports to the SEC: buildings, land and equipment, real estate and locations, investments, intangible assets and inventory, at the end of its latest fiscal year and a year before.

Property and equipment

ItemLatestA year beforeChange
Property and equipment, before depreciation$297.4K4 Dec 31, 2025$951.6K4 Dec 31, 2024−68.7%
Accumulated depreciation$183.3K4 Dec 31, 2025$647.6K4 Dec 31, 2024−71.7%
Property and equipment, net$114.1K4 Dec 31, 2025$303.9K4 Dec 31, 2024−62.5%
Operating-lease assets (leased space)$1.4M4 Dec 31, 2025$2.6M4 Dec 31, 2024−45.6%

Intangibles and goodwill

ItemLatestA year beforeChange
Goodwill$5.9M4 Dec 31, 2025$12.7M4 Dec 31, 2024−53.5%
Intangible assets, net (excluding goodwill)$5.4M4 Dec 31, 2025$15.3M4 Dec 31, 2024−64.5%
Indefinite-lived intangibles (excluding goodwill)$1.9M4 Dec 31, 2025
Finite-lived intangibles, gross$19.0M4 Dec 31, 2025$24.5M4 Dec 31, 2024−22.7%
Accumulated amortization$5.2M4 Dec 31, 2025$4.6M4 Dec 31, 2024+12.9%
Finite-lived intangibles, net$5.4M4 Dec 31, 2025$15.3M4 Dec 31, 2024−64.5%

Properties, in its own words

Our corporate headquarters is located in Frisco, Texas, where we occupy facilities under a lease that expires in 2029. We do not own any real property or related investments. We believe that our current facilities are adequate to meet our current needs and provides flexibility to scale in the future. Other office locations of the Company are under short-term lease arrangements and amounts are immaterial to our operations.

Item 2 of the 10-K filed Apr 8, 2026.12

Leadership

Who has led GameSquare Holdings, Inc., and when. Pick a name to see everywhere that person has worked.

Board members and other officers (5)

Named in SEC Form D filings

People the company listed in its private-offering notices.

  • Executive OfficerMichael Munoz named Mar 22, 2024 to Aug 12, 202520
  • DirectorNick Lewin named Mar 22, 2024 to Aug 12, 202520
  • DirectorTom Walker named Mar 22, 2024 to Aug 12, 202520

Subsidiaries and ownership

Subsidiaries (Exhibit 21)

  • Click Management Pty Ltd Australia3
  • Code Red Esports Ltd. UK3
  • Crowd Control Studies Inc. Canada3
  • FaZe Holdings, Inc. FaZe Clan Inc. USA USA3
  • Frankly Inc. Canada3
  • Stream Hatchet S.L. Spain3
  • UMG Events (Ontario) Ltd. Canada3
  • UMG Media Corp Canada3
  • UMG Media Ltd. Canada3
  • Vemba Media Technologies Private Limited India3

The subsidiaries the company lists in Exhibit 21 of its annual report, as filed.

Former names

  • Engine Gaming & Media, Inc.Oct 27, 2021 to Apr 11, 20232
  • Engine Media Holdings, Inc.Sep 2, 2020 to Oct 15, 20212
  • Torque Esports Corp.Apr 9, 2020 to Jul 14, 20202
  • Millennial Esports Corp.Aug 14, 2017 to Jan 2, 20202

Timeline

  1. Sep 24, 20268-K Executive or director change21
  2. Sep 9, 20268-K Entered a material agreement; Unregistered sale of shares22
  3. Sep 9, 20268-K Other events23
  4. Aug 19, 20268-K Change to shareholders' rights; Bylaws or fiscal year changed; Other events24
  5. Aug 14, 20268-K Shareholder vote25
  6. Aug 12, 20268-K Results of operations26
  7. Jul 15, 20268-K Executive or director change27
  8. Jun 22, 20268-K Entered a material agreement; Change to shareholders' rights; Bylaws or fiscal year changed28
  9. Jun 4, 20268-K Regulation FD disclosure29
  10. May 14, 20268-K Results of operations30
  11. Apr 14, 20268-K Bylaws or fiscal year changed; Director nominations; Regulation FD disclosure31
  12. Apr 9, 20268-K Results of operations32
  13. Jan 5, 2024New chief executive Justin Kenna becomes CEO13

Calendar

Coming up

  1. Nov 12, 2026Reports results for the quarter ending Sep/2026 A year earlier it reported ($0.24) a share, on Nov 13, 2025.33

When it reported results

  1. Aug 12, 2026Reported quarterly or annual results26
  2. May 14, 2026Reported quarterly or annual results30
  3. Apr 9, 2026Reported quarterly or annual results32
  4. Nov 13, 2025Reported quarterly or annual results34
  5. Aug 15, 2025Reported quarterly or annual results35
  6. Oct 18, 2024Reported quarterly or annual results36
  7. Aug 19, 2024Reported quarterly or annual results37
  8. Apr 22, 2024Reported quarterly or annual results38

Upcoming dates from Nasdaq's calendar; past results from the company's 8-K filings (Item 2.02). The full markets calendar

Filings

305 filings to the SEC since October 2021: 9 annual reports, 8 quarterly reports, 52 major events, 59 insider forms, 17 large holders, 3 private raises, 157 other. The latest 20:

  1. Oct 2, 2026DEF 14A EDGAR
  2. Sep 24, 20268-K EDGAR
  3. Sep 22, 20264 EDGAR
  4. Sep 22, 20264 EDGAR
  5. Sep 22, 20264 EDGAR
  6. Sep 22, 2026PRE 14A EDGAR
  7. Sep 9, 20268-K EDGAR
  8. Sep 9, 2026DEFA14A EDGAR
  9. Sep 9, 20268-K EDGAR
  10. Aug 19, 20268-K EDGAR
  11. Aug 14, 20268-K EDGAR
  12. Aug 13, 202610-Q EDGAR
  13. Aug 12, 20268-K EDGAR
  14. Jul 29, 2026DEFA14A EDGAR
  15. Jul 21, 20264/A EDGAR
  16. Jul 20, 2026DEFA14A EDGAR
  17. Jul 15, 20268-K EDGAR
  18. Jul 15, 2026DEF 14A EDGAR
  19. Jul 14, 20264 EDGAR
  20. Jul 14, 20264 EDGAR

The 305 filings since October 2021 can be filtered by form type and year here when JavaScript is on.

Every filing from the last five years, summarized. The full record is on SEC EDGAR.

Insider trades

9 open-market trades by officers, directors and large owners since October 2021: 9 buys and 0 sales. Grants, option exercises and gifts are left out.

DateWhoTradeSharesPriceValueFiling
May 27, 2026Blue & Silver Ventures, Ltd.Buy144,346$0.42$60.6KForm 4
May 26, 2026Blue & Silver Ventures, Ltd.Buy620,100$0.43$266.6KForm 4
Apr 27, 2026Blue & Silver Ventures, Ltd.Buy84,552$0.60$50.7KForm 4
Apr 24, 2026Blue & Silver Ventures, Ltd.Buy417,813$0.60$250.7KForm 4
Apr 23, 2026Blue & Silver Ventures, Ltd.Buy922,890$0.60$553.7KForm 4
Apr 22, 2026Blue & Silver Ventures, Ltd.Buy809,109$0.58$469.3KForm 4
Sep 19, 2025Gorman JeremiDirectorBuy65,897$0.76$50.1KForm 4
Jun 21, 2024Kenna JustinCEO and DirectorBuy10,000$1.02$10.2KForm 4
Jun 21, 2024Schwartz LouisFormer President and ChairmanBuy10,000$1.02$10.2KForm 4

From Forms 4 filed with the SEC.

Major holders

Investors who own more than 5% of the shares must tell the SEC: a 13D if they may seek to influence the company, a 13G if they hold passively.

Executive pay

What the company paid its top executives, from the summary compensation table in its proxy statement. Total pay includes salary, bonus, stock and option awards and other pay, as the company valued them.

YearExecutiveAgeSalaryTotal pay
2025Justin Kenna$600.0K$2.1M44
2025Louis Schwartz$500.0K$1.5M44
2025Michael Munoz$310.0K$579.3K44
2024PresidentChief Executive Officer and Director (Chair)$600.0K$743.7K44
2024Former President and Director (Chair)$500.0K$643.8K44
2024Chief Financial Officer$293.3K$328.0K44

Money raised

Private offerings the company reported to the SEC on Form D.

  1. Aug 11, 2025Raised $150,000 in a private offering of equity Form D: 1 investor so far Form D
  2. Jul 24, 2025Raised $5.1 million in a private offering of equity Form D: 1 investor so far Form D
  3. Mar 7, 2024Raised $10 million in a private offering of equity Form D: 11 investors so far Form D

SEC filer profile

How GameSquare Holdings, Inc. is registered with the Securities and Exchange Commission, from its EDGAR record and the cover page of its latest annual report.

  • Name on EDGARGameSquare Holdings, Inc.1
  • CIK0001714562
  • Employer ID (EIN)99-194643512
  • Filer statusNon-accelerated filer an emerging growth company; a smaller reporting company; a shell company12
  • Incorporated inDelaware12
  • Fiscal year endsDecember 311
  • Industry code (SIC)7900 Services-Amusement & Recreation Services1
  • SEC reviewing officeOffice of Trade & Services, Division of Corporation Finance1
  • Business address6775 Cowboys Way, Ste. 1335, Frisco, TX 750341
  • Phone212-931-12001
  • Shares outstanding103,809,536 as of Aug 13, 202610
  • Public float$25.4M as of Jun 30, 202512
  • AuditorKreston GTA LLP, Markham, Ontario, Canada PCAOB ID 6644; no auditor attestation of internal control over financial reporting12
  • On EDGAR sinceAug 14, 20171
  • Filings350 in all: 6-K (105), 8-K (51), 4 (41), DEFA14A (16), D (15), 3 (13), CORRESP (11), UPLOAD (9)1
    All 50 form types

    10-Q (8), 424B5 (5), DEF 14A (5), SC 13D/A (5), SCHEDULE 13D/A (5), 4/A (4), EFFECT (4), PRE 14A (4), 10-K (3), NT 10-K (3), S-8 (3), SC 13D (3), 10-K/A (2), F-4/A (2), F-X (2), NT 10-Q (2), SCHEDULE 13G (2), SCHEDULE 13G/A (2), SUPPL (2), 20-F (1), 20-F/A (1), 3/A (1), 40-F (1), 40-F/A (1), 40FR12B (1), 424B3 (1), 6-K/A (1), 8-A12B (1), 8-K/A (1), CERT (1), D/A (1), F-10 (1), F-10/A (1), F-4 (1), FWP (1), PRER14A (1), RW (1), S-1 (1), S-1/A (1), S-3 (1), S-3/A (1), SC 13G (1)

  • Latest filingsAnnual report (10-K) Apr 8, 2026
    Quarterly report (10-Q) Aug 13, 2026
    Proxy statement (DEF 14A) Oct 2, 2026
    Latest 8-K (8-K) Sep 24, 2026

Securities registered for trading

ClassSymbolExchange
Common Stock, $0.0001 par valueGAMEThe NASDAQ Stock Market LLC

From the cover page of the 10-K filed Apr 8, 2026 (Section 12(b) of the Exchange Act).12

Risk factors and legal proceedings

The risks GameSquare Holdings, Inc. names in Item 1A of its 10-K filed Apr 8, 2026: 57 risks under these headings, as written.12

  • Risks Related to Our Business and Industry
  • GameSquare generates a significant portion of revenue from representing esports players, influencers, gaming personalities and other on-screen talent through GameSquare’s agency operating segment. Failure to attract new clients or to successfully represent GameSquare’s existing clients may adversely affect revenue.
  • GameSquare’s agency services business model may not remain effective, and it cannot guarantee that its future monetization strategies will be successfully implemented or generate sustainable revenues and profit.
  • If GameSquare fails to maintain and enhance its brands, its business, financial condition, and results of operations may be materially and adversely affected.
  • GameSquare’s teams business is substantially dependent on the continued popularity and success of its teams and players.
  • Our business depends on the continued availability and effectiveness of social media platforms and digital distribution channels, and changes to those platforms could materially adversely affect our business.
  • The defection of GameSquare’s players to other teams could hinder GameSquare’s success.
  • Adverse publicity concerning GameSquare, one of its businesses or key personnel or talent could negatively affect GameSquare’s business.
  • Rapid technological changes in the esports, gaming, and digital media industries could render GameSquare’s technologies, products, or services obsolete or impair its ability to compete effectively.
  • The success of GameSquare’s business depends on GameSquare’s marketing efforts.
  • GameSquare operates in a highly competitive industry, and its failure to compete effectively could have a material adverse effect on its business, financial condition, and results of operations.
  • The development of high-quality products requires substantial up-front expenditures.
The other 46 risks
  • Inflation and rising costs could adversely affect our business, results of operations, and financial condition.
  • Acquisitions may never materialize, may be subject to unexpected delays or may entail unexpected costs or prove unsuccessful.
  • Difficulties integrating acquisitions could disrupt our operations and adversely affect our results of operations, financial condition and ability to realize anticipated benefits of acquisitions.
  • GameSquare may be unable to achieve or sustain profitability or continue as a going concern.
  • GameSquare’s revenues, earnings, and cash flows may fluctuate from period to period, which could adversely affect its stock price and its ability to fund operations and strategic initiatives.
  • GameSquare will require additional financing and cannot be certain that such additional financing will be available on reasonable terms when required, or at all.
  • GameSquare currently has negative cash flow from operations.
  • International operations and expansion expose GameSquare to risks associated with international markets.
  • GameSquare may be subject to insurance coverage limits and exclusions and insurance may not be available for the risks and hazards to which GameSquare is exposed.
  • GameSquare is subject to privacy and data protection laws in the jurisdictions in which it operates, and any failure to comply with such laws or to safeguard personal information could materially and adversely affect its business, financial condition, and results of operations.
  • Our use of artificial intelligence and other emerging technologies may expose us to legal, regulatory, operational, and reputational risks.
  • GameSquare may be exposed to cybersecurity incidents resulting from deliberate attacks or unintentional events.
  • GameSquare uses third-party services and partnerships in connection with its business, and any disruption to these services or partnerships could result in a disruption to its business, negative publicity and a slowdown in the growth of its clients, materially and adversely affecting its business, financial condition and results of operations.
  • Failure to license necessary third party software for use in GameSquare’s products and services, or failure to successfully integrate third party software, could cause delays or reductions in GameSquare’s sales, or errors or failures of GameSquare’s service
  • Proprietary protection and intellectual property disputes.
  • System failures, delays and other technical problems could harm GameSquare’s reputation and business, causing GameSquare to lose customers and expose it to customer liability.
  • Failure to attract, retain and motivate key employees may adversely affect GameSquare’s ability to compete and the loss of the services of key personnel could have a material adverse effect on its business.
  • Litigation costs and the outcome of litigation could have a material adverse effect on its business.
  • GameSquare is exposed to foreign currency risk and GameSquare has not hedged against risk associated with foreign exchange rate exposure.
  • GameSquare’s business and success is dependent on the continuing popularity and growth of the esports industry.
  • Esports is a new and evolving industry, which presents significant uncertainty and business risks.
  • GameSquare’s business is highly dependent on advertising revenue, and its inability to secure advertising contracts could have a material adverse effect on its business, financial condition, and results of operations.
  • GameSquare’s business is vulnerable to changing economic conditions and to other factors that adversely affect the industries in which it operates.
  • Risks related to Indebtedness
  • Any indebtedness incurred by GameSquare could restrict our operations and make us more vulnerable to adverse economic conditions.
  • If we are unable to generate or borrow sufficient cash to make payments on our indebtedness, our financial condition would be materially harmed, our business could fail, and stockholders may lose all of their investment.
  • Risks Related to our Common Stock
  • The market price of our common stock may be volatile, and the value of your investment could decline significantly.
  • We are an emerging growth company within the meaning of the Securities Act and because we have decided to take advantage of certain exemptions from various reporting and other requirements applicable to emerging growth companies, our common stock could be less attractive to investors.
  • We have a limited number of shares of common stock available for future issuance which could adversely affect our ability to raise capital, attract qualified personnel or consummate strategic transactions.
  • We may identify material weaknesses in our internal controls over financial reporting.
  • We have never paid dividends on our capital stock and we do not anticipate paying any dividends in the foreseeable future.
  • Sales of a substantial number of our securities in the public market by our existing securityholders could cause the price of our shares of Common Stock to fall.
  • An active trading market for our securities may not develop, which may limit your ability to sell such securities.
  • If we cannot continue to satisfy the Nasdaq Capital Market continued listing standards and other Nasdaq rules, our common stock could be delisted, which would harm our business, the trading price of our common stock, our ability to raise additional capital and the liquidity of the market for our common stock.
  • GameSquare may issue additional equity securities, or engage in other transactions that could dilute its book value or affect the priority of its shares, which may adversely affect the market price of its shares
  • As a smaller reporting company, we are subject to scaled disclosure requirements that may make it more challenging for investors to analyze and compare our results of operations and financial prospects.
  • If securities or industry analysts do not publish research or reports about our business, or if they issue an adverse or misleading opinion regarding our stock, the price and trading volume of our securities could decline.
  • Anti-takeover provisions in our organizational documents and Delaware law may prevent or delay removal of current management or a change in control.
  • Risks Relating to Cryptocurrencies and Digital Assets
  • Ethereum and other digital assets are novel assets, and are subject to significant legal, commercial, regulatory and technical uncertainty.
  • There is no assurance that a market for Ethereum will continue to exist, and liquidity in the Ethereum market may be severely limited at times.
  • We may not achieve the expected benefits from purchasing cryptocurrencies, and such strategy may not align with investor expectations.
  • We face risks relating to the custody of our Ethereum, including the loss or destruction of private keys required to access our Ethereum and cyberattacks or other data loss relating to our Ethereum.
  • Regulatory change reclassifying Ethereum as a security could lead to our classification as an “investment company” under the Investment Company Act of 1940, as amended, or the 1940 Act, and could adversely affect the market price of Ethereum and the market price of our common stock.
  • We may be subject to regulatory developments related to crypto assets and crypto asset markets, which could adversely affect our business, financial condition, and results of operations.
  • Our cryptocurrency treasury strategy exposes us to risk of non-performance by counterparties
  • Changes in the accounting treatment of cryptocurrency holdings could have significant accounting impacts, including increasing the volatility of our results.
  • The U.S. federal income tax treatment of transactions in digital assets is unclear.

Legal proceedings

Allinsports - A September 2021 decision issued by an arbitrator located in Alberta, Canada, directed the Company to issue 241,666 shares to Allinsports in connection with a dispute over whether certain closing conditions in the acquisition agreement for Allinsports had been met. The Company recognized a liability for the arbitration ruling of $1.5 million, which represented the fair value of the common shares directed to be delivered as of April 11, 2023. The liability is recorded as arbitration reserve on the Company’s consolidated balance sheets. This liability will be adjusted to fair value at the end of each reporting period.

Reid v. GameSquare Holdings, Inc., et al. – A Complaint was filed on December15, 2025, in the United States District Court, Northern District of Texas by Kevin Reid against GameSquare Holdings, Inc., its former President, Louis Schwartz and its Chief Executive Officer, Justin Kenna. The plaintiff alleges that he was induced by the defendants’ misrepresentations about the Company to purchase GameSquare stock and seeks damages of approximately $5 million under Texas law. The Company does not believe the claims have merit and intends to vigorously defend the matter. The Company is also indemnifying Mr. Schwartz in this matter, who is represented by separate counsel.

A motion to dismiss Mr. Reid’s complaint was filed on behalf of Mr. Kenna and a partial motion to dismiss Mr. Reid’s complaint was filed on behalf of GameSquare. Both claim that Mr. Reid has failed to state a claim upon which relief can be granted, in particular because the alleged statements are not actionable.

The Company is subject to various other claims, lawsuits and other complaints arising in the ordinary course of business. The Company records provisions for losses when claims become probable, and the amounts are estimable.

The opening of Item 3, Legal Proceedings.12

Sources

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