Private company

GameHouse

Logo: http://www.gamehouse.com, Non-free logo, via Wikipedia3

Video gaming division of RealNetworks

GameHouse Inc. is an American casual game developer, publisher, digital video game distributor, and portal, based in Seattle, Washington, United States.2 From Wikipedia, CC BY-SA 4.0

Last updated Oct 19, 2026.

Overview

1991Founded1

GameHouse Inc. is an American casual game developer, publisher, digital video game distributor, and portal, based in Seattle, Washington, United States. It is a division of RealNetworks.2

The story

GameHouse was founded by Ben Exworthy and Garr Godfrey in 1998.

The first downloadable game developed by the company was Collapse!, a game similar to SameGame. In 2003, company revenues topped $10 million ($5.5 million net). In January 2004, GameHouse was acquired by RealNetworks for $14.6 million cash and about 3.3 million RNWK shares, then estimated at $21 million. Its staff of 25 became a part of RealNetworks and planned no layoffs.

After the acquisition, the GameHouse studio continued operations as a developer, while its games were distributed via RealNetworks, and the GameHouse game portal continued to operate alongside the RealArcade gaming service.

On November 3, 2009, RealArcade announced it was merging with GameHouse to create a large distribution platform. Such plans include migrating the accounts of users from RealArcade, offering discounts and special offers to GamePass members and new social community opportunities. The merger was completed on November 13. As a result, all customers visiting the RealArcade website are redirected to Gamehouse.com. By 2010, RealArcade Mobile was rebranded as GameHouse.

From Wikipedia’s article on GameHouse, shared under CC BY-SA 4.0.4

Products and brands

  • video game

Listed on Wikidata.1

GameHouse's main offices are in Eindhoven, the Netherlands. The company also has studios in Barcelona and Alicante (Spain). GameHouse has been working on developing their own original story games such as the Delicious series and Zylom. In collaboration with Blue Giraffe, it launched Delicious: Emily's Christmas Carol in December 2016. The company continues to release multiple story-driven time management games per year on mobile while maintaining Zylom and GameHouse websites on which they publish games by other developers too.

Zylom is part of the Gamehouse Studios Europe, which operates the main GameHouse properties globally.

From Wikipedia’s article on GameHouse, shared under CC BY-SA 4.0.4

Subsidiaries and ownership

Parent company

Subsidiaries

From Wikidata.1

Timeline

  1. 1991Founded Founded1

Sources

The numbers on this page point here. Each one links to the record it came from.

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