The story
GameHouse was founded by Ben Exworthy and Garr Godfrey in 1998.
The first downloadable game developed by the company was Collapse!, a game similar to SameGame. In 2003, company revenues topped $10 million ($5.5 million net). In January 2004, GameHouse was acquired by RealNetworks for $14.6 million cash and about 3.3 million RNWK shares, then estimated at $21 million. Its staff of 25 became a part of RealNetworks and planned no layoffs.
After the acquisition, the GameHouse studio continued operations as a developer, while its games were distributed via RealNetworks, and the GameHouse game portal continued to operate alongside the RealArcade gaming service.
On November 3, 2009, RealArcade announced it was merging with GameHouse to create a large distribution platform. Such plans include migrating the accounts of users from RealArcade, offering discounts and special offers to GamePass members and new social community opportunities. The merger was completed on November 13. As a result, all customers visiting the RealArcade website are redirected to Gamehouse.com. By 2010, RealArcade Mobile was rebranded as GameHouse.
From Wikipedia’s article on GameHouse, shared under CC BY-SA 4.0.4