Private company

Wolfpack Studios

Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers.1

Last updated Oct 18, 2026.

Overview

1999Founded1
  • Industryvideo game industry1
  • HeadquartersAustin1

Ubisoft is a French video game publisher headquartered in Montreuil, founded in March 1986 by the Guillemot brothers. Since its establishment, Ubisoft has become one of the largest video game publishers, and it has the largest in-house development team, with more than 20,000 employees working in over 45 studios as of May 2021.2

The story

1492 Studio was founded in Vailhauquès, France, in 2014 by Claire and Thibaud Zamora, and acquired by Ubisoft in February 2018. The studio developed Is it Love?, a free-to-play episodic mobile game.

From Wikipedia’s article on Wolfpack Studios, shared under CC BY-SA 4.0.3

Products and brands

Blue Mammoth Games

Blue Mammoth Games, based in Atlanta, Georgia, was founded by Lincoln Hamilton and Matt Woomer in 2009. In October 2012, Xaviant, another Atlanta-based developer, acquired a 50% stake in the company. In November 2017, Blue Mammoth announced that a new studio, located in Amsterdam, Netherlands, would be opened to hire 25 people. The studio was opened in January 2018. Blue Mammoth was acquired by Ubisoft on 1 March 2018. The company's primary product is Brawlhalla.

Kolibri Games

Kolibri Games, founded in 2016 in Berlin, Germany, is a developer of idle games genre and publishes Idle Miner Tycoon and Idle Factory Tycoon. Ubisoft acquired 75% of the studio in 2020. Kolibri Games has 130 employees as of May 2021.

Ubisoft Paris Mobile

Ubisoft Paris Mobile was created in 2013 and is co-located with Ubisoft Paris in Montreuil, France. The studio worked on the mobile game Assassin's Creed: Pirates.

Creative Network

Studios providing the Creative Houses with support in different capacities of development including providing technical support, QA, and other development resources.

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Ubisoft Annecy

Ubisoft Annecy was established in 1996 in Annecy, France, and their first game was Rayman Revolution for PlayStation 2. Annecy developed the multiplayer portion of many Ubisoft games, including the Tom Clancy's Splinter Cell series and the Assassin's Creed series. Their first title as a lead developer was Steep, an open world winter sports game released in late 2016. The studio was previously known as Ubisoft Simulations. The studio also collaborated with Massive Entertainment and worked on Tom Clancy's The Division 2. The studio's latest game is Riders Republic, which was released on 28 October 2021.

Ubisoft Berlin

Ubisoft Berlin was opened in early 2018 in Berlin, Germany, with a focus on co-development. The company will develop on games in the Far Cry franchise. In 2020, it was confirmed that the company is also working on Skull & Bones. The studio has 140 employees as of January 2023.

Ubisoft Bordeaux

Ubisoft Bordeaux was founded in September 2017 in Bordeaux, France. It serves as a support studio and collaborates with the Annecy, Paris and Montpellier studios on their future titles. The studio is headed by Julien Mayeux. Ubisoft Bordeaux has more than 300 employees as of May 2021. It served as the lead developer for Assassin's Creed Mirage (2023), with Stéphane Boudon as the game's creative director.

Ubisoft Chengdu

Ubisoft Chengdu was founded in 2008 in Chengdu, as Ubisoft's second studio in China. The studio also served as a support studio, working on games such as Scott Pilgrim vs. the World: The Game, and provided Chinese localisation services for games like Might & Magic: Duel of Champions. Ubisoft Chengdu led the development of Monkey King Escape, a mobile title, and casual games Scrabble (2013), Uno (2017) and Wheel of Fortune. Ubisoft Chengdu has more than 420 employees as of May 2021.

Ubisoft Da Nang

Ubisoft Da Nang was established in September 2019 in Da Nang, Vietnam. It will help develop mobile games and "Instant Games" for other platforms like Facebook, with plans to hire 100 developers in three years. They led the development of PC and console ports of Valiant Hearts: Coming Home, the Apple Arcade title Rabbids: Legends of the Multiverse as well as numerous browser games based on Ubisoft's franchises.

Ubisoft Blue Byte

Ubisoft Blue Byte was founded in Düsseldorf, Germany, in 1988. The company found early success with strategy titles, such as The Settlers and Battle Isle. Blue Byte was acquired by Ubisoft in 2001. Ubisoft Blue Byte's main Düsseldorf studio, Ubisoft Düsseldorf, has 470 employees as of January 2023, making it the largest in Germany.

Ubisoft Kyiv

Ubisoft Kyiv was founded in 2008 in Kyiv, Ukraine, originally as Ubisoft Kiev. The studio's focus is to port Ubisoft games to personal computers (PCs), and the studio has also worked on titles such as Tom Clancy's Ghost Recon: Future Soldier, Tom Clancy's Ghost Recon Frontline (which was not finished), and Watch Dogs 2. Ubisoft Kyiv partnered with Massive Entertainment on Uplay and frequently worked with RedLynx on Trials games. In 2016, the studio launched a quality control department for PC ports. Recently, Ubisoft Kyiv has worked closely with Ubisoft Quebec on Assassin's Creed Odyssey's PC version, and with RedLynx on Trials Rising. In December 2019, Ubisoft Kiev was rebranded as Ubisoft Kyiv to adopt the Ukrainian spelling of the city's name.

In January 2026, the parent company Ubisoft announced a sweeping global restructuring, splitting its worldwide studios into five autonomous divisions known as "Creative Houses". The Ukrainian cluster, consisting of Ubisoft Kyiv and Ubisoft Odesa with a combined workforce of over 800 specialists, was integrated into the technological division called "Creative House — Core Engine & Tech". Despite the closure of several other North American and European branches during the 2026 consolidation (including studios in Winnipeg and Halifax), corporate management confirmed that the Ukrainian offices would maintain full operations. The Kyiv studio continued its active co-development of flagship franchises, contributing to the launch of the PC version for Assassin's Creed Black Flag Resynced in July 2026.

Ubisoft Odesa

Ubisoft Odesa was founded in Odesa, Ukraine, in March 2018. As the second studio in Ukraine, it will work alongside Ubisoft Kyiv on games such as the Tom Clancy's Ghost Recon series and Trials Rising.

Ubisoft Pune

Ubisoft Pune in Pune, India, was originally part of Gameloft, a mobile game developer and publisher, until Ubisoft acquired it in 2008, at which point it had 35 members. The studio then worked on several Just Dance titles, mobile titles, ported to other console such as Nintendo Switch, and provided quality assurance tests for many Ubisoft games. The studio was working on the remake for Prince of Persia: The Sands of Time. Ubisoft Pune has more than 1,200 employees as of May 2021.

Red Storm Entertainment

Red Storm Entertainment was founded by novelist Tom Clancy, managing director Steve Reid, and 17 staff members in Cary, North Carolina, in 1996. The company self-published its first tactical shooter, Tom Clancy's Rainbow Six, in 1998. Ubisoft acquired the studio in 2000. After the acquisition, Red Storm continued to work on tactical shooters in the Tom Clancy's franchise and developed Tom Clancy's Ghost Recon in 2001, as well as its sequel, Tom Clancy's Ghost Recon 2, in 2004. Red Storm continues to collaborate with other Ubisoft studios on future Ghost Recon titles and was involved in the development of several Far Cry games. In 2008, Ubisoft acquired the rights to Clancy's name for video games. Red Storm became one of the first Ubisoft studios to develop virtual reality projects, starting with the release of Werewolves Within in 2016 and Star Trek: Bridge Crew in 2017.

Ubisoft Reflections

Ubisoft Reflections was founded in 1984 in Newcastle upon Tyne, England. The company has developed several successful franchises, including Destruction Derby and Driver before Ubisoft's acquisition in July 2006. After Reflections' acquisition, the company continued to work on new Driver titles, with the latest being 2011's Driver: San Francisco. The studio then turned to become a support team to work on other titles such as Tom Clancy's The Division, worked on vehicle physics for other Ubisoft games, and experimented with smaller projects such as Grow Home. The studio is managed by Lisa Opie. Ubisoft Reflections worked closely with Ubisoft Leamington and has more than 250 employees as of May 2021.

Ubisoft Bucharest

Ubisoft Bucharest in Bucharest, Romania, was founded by six members in 1992 as Ubisoft's first in-house studio that was based outside France. They developed games in the Chessmaster, Silent Hunter, and H.A.W.X series. It also supported other studios on the development of Assassin's Creed's multiplayer, Assassin's Creed Rogue, Just Dance, and Tom Clancy's Ghost Recon: Future Soldier. A separate team in Craiova was established in September 2008 with 12 employees. In December 2008, 126 employees were added to the two studios (75 in Bucharest and 51 in Craiova), with the total staff count reaching around 770.

Ubisoft Shanghai

Ubisoft Shanghai was founded in 1996 in Shanghai, and has become one of China's largest development studios. The studio has worked as the support team for many of Ubisoft's projects, such as the Far Cry and Just Dance franchises, working on wildlife animation and artificial intelligence.

Ubisoft Singapore

Ubisoft Singapore was formed in 2008 as Ubisoft's first in-house studio in South-East Asia, located on the Fusionopolis complex in Singapore. Having served as a support studio, working on games such as Prince of Persia: The Forgotten Sands and Assassin's Creed II, the company worked on the naval combat of Assassin's Creed III before significantly expanding it with Assassin's Creed IV: Black Flag and Assassin's Creed Rogue. The company is also responsible for making the AAA multiplayer online shooting game Tom Clancy's Ghost Recon Phantoms, released in 2014 and closed in December 2016. After the closure of Ghost Recon Phantoms, the studio's creative director, Justin Farren, came to Ubisoft's E3 2017 press conference to announce their new IP named Skull & Bones, the development of which it would lead. The game released in February 2024, following multiple delays, to mixed reviews. Ubisoft Singapore has 500 employees as of May 2021.

Green Panda Games

Ubisoft acquired a 70% stake in Green Panda Games in July 2019, with an option to fully acquire the company. Green Panda Games, founded in 2013 and based in Paris, is a developer and publisher of over 50 mobile casual games. Green Panda Games has 120 employees as of May 2021.

Hybride Technologies

Hybride Technologies in Piedmont, Quebec, is a technology company founded in 1991. Its main role is to create visual effects for films and TV shows, and had contributed to films such as Jurassic World, Star Wars: The Force Awakens and Solo: A Star Wars Story. The company was acquired by Ubisoft in 2008. The company has a second office co-located with Ubisoft Montreal in Montreal, Quebec, which was opened in February 2016.

From Wikipedia’s article on Wolfpack Studios, shared under CC BY-SA 4.0.3

Timeline

  1. 2006Dissolved Dissolved1
  2. 1999Founded Founded1

Sources

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