Private company

Clover Studio

Japanese video game developer

Clover Studio Co., Ltd. (Japanese: 株式会社クローバースタジオ, Hepburn: Kabushiki Gaisha Kurōbā Sutajio) was a Japanese video game developer founded by Capcom. The studio developed the PlayStation 2 port of Viewtiful Joe, both versions of Viewtiful Joe 2 for the GameCube and PlayStation 2, and the PS2 titles Ōkami and God Hand. The name "clover" is an abbreviation of "creativity lover" as well as the Japanese syllables mi ("three") and ba ("leaf") coming from the names of Shinji Mikami and Clover's Atsushi Inaba.2 It employed 64 people.1 It ceased to exist in 2007.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 20, 2026.

Overview

Jul 2004Founded1

Clover Studio Co., Ltd. (Japanese: 株式会社クローバースタジオ, Hepburn: Kabushiki Gaisha Kurōbā Sutajio) was a Japanese video game developer founded by Capcom. The studio developed the PlayStation 2 port of Viewtiful Joe, both versions of Viewtiful Joe 2 for the GameCube and PlayStation 2, and the PS2 titles Ōkami and God Hand. The name "clover" is an abbreviation of "creativity lover" as well as the Japanese syllables mi ("three") and ba ("leaf") coming from the names of Shinji Mikami and Clover's Atsushi Inaba.2

Corporate structure

Clover Studio is part of a group headed by Capcom. 10 entities, 2 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries, stakes and holdings from Wikidata (CC0). Each entity in the chart links to its source.

The story

To facilitate Viewtiful Joe 2's development, Capcom turned "Team Viewtiful" into Clover Studio, a semi-autonomous production company with a focus on developing new intellectual properties (IPs). The separation was also in part due to Resident Evil 4's PlayStation 2 release, which caused significant tensions between Capcom and Mikami, who had touted the game's console exclusivity. Clover Studio was able to produce two more games in the Viewtiful Joe series, which serve as side-stories, and commissioned an anime adaptation which was handled by Group TAC. Clover's next big project was Ōkami, a "brand-focused project" fitting with Capcom's goal for Clover to develop new IPs. Although it was a critical success, it failed to live up to Capcom's sales expectations; Clover's next project God Hand did even worse. Compounding this problem, Clover's developers still felt stifled under the weight of Capcom's corporate management, who were reluctant or actively opposed to risky new ideas.

Capcom shut down Clover Studio in late 2006, after Atsushi Inaba, Hideki Kamiya and Shinji Mikami left the company.

These resignations were part of a series of high-profile departures from Capcom, including Yoshiki Okamoto in 2003 and Keiji Inafune in 2010. Inafune complained of similar problems, as Inaba, Kamiya and Mikami, namely that Capcom management had a rule dictating that at least 70–80 percent of all new projects must be sequels of existing properties, with the actual number very close to 100 percent at any time.

From Wikipedia’s article on Clover Studio, shared under CC BY-SA 4.0.3

Leadership

Who has led Clover Studio, and when. Pick a name to see everywhere that person has worked.

Subsidiaries and ownership

Parent company

Owners

From Wikidata.1

Timeline

  1. Mar 2007Dissolved Dissolved1
  2. Jul 2004Founded Founded1

Sources

The numbers on this page point here. Each one links to the record it came from.

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