GRVY on Nasdaq

Gravity Corporation

South Korean video game corporation

Gravity Co., Ltd. (Korean: 그라비티 주식회사) is a South Korean video game corporation primarily known for the development of the massively multiplayer online role-playing game Ragnarok Online.3 It is part of GungHo Online Entertainment.1 Its shares trade on Nasdaq under the symbol GRVY.1 Wikipedia text CC BY-SA 4.0

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Last updated Oct 20, 2026.

Overview

2000Founded1

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  • TickerGRVY on Nasdaq1
  • Industryvideo game industry1
  • HeadquartersSeoul1
  • Founded inSeoul1
  • Websitewww.gravity.co.kr
  • Legal formsocietà a responsabilità limitata1
  • Incorporated inKorea, Republic of4
  • Business address15F, 396 World Cup Buk-Ro, Mapo-Gu, Seoul, M5 121-7954
  • Filer categoryAccelerated filer4
  • Kind of organizationVenture capital fund1

Gravity Co., Ltd. (Korean: 그라비티 주식회사) is a South Korean video game corporation primarily known for the development of the massively multiplayer online role-playing game Ragnarok Online.3

Financials

From the company’s reports to the SEC. Every number links to the filing it came from.

Key numbers, fiscal 2019

26.4%Gross margin6
13.5%Operating margin6
11.0%Net margin6
25.9%Revenue growth, 20197
34.3%Return on equity8
$25.4BFree cash flow6

Where the money goes

Where each dollar of revenue went, fiscal 2019

  • Other costs89¢$321.2B
  • Profit11¢$39.7B

Out of $361.0B in revenue.76

Where each dollar of operating cash went, fiscal 2019

  • Capital spending4¢$983.0M
  • Kept or used elsewhere96¢$25.4B

Out of $26.4B of cash from operations.6

Financial statements

Revenue7$361.0B in 2019+26% since 2018
0$100.0B$200.0B$300.0B$400.0B2018: $286.8B$286.8B20182019: $361.0B$361.0B2019+26%
Gross profit96$95.2B in 2019+24% since 2018
0$25.0B$50.0B$75.0B$100.0B2018: $76.7B$76.7B20182019: $95.2B$95.2B2019+24%
Operating income96$48.7B in 2019+46% since 2018
0$20.0B$40.0B$60.0B2018: $33.4B$33.4B20182019: $48.7B$48.7B2019+46%
Net income96$39.7B in 2019+27% since 2018
0$10.0B$20.0B$30.0B$40.0B2018: $31.4B$31.4B20182019: $39.7B$39.7B2019+27%

Every line of the income statement as filed: the last 3 fiscal years, latest first.10

Period ending2025-12-312024-12-312023-12-31
Online games90.3B KRW77.0B KRW81.0B KRW
Mobile games455.2B KRW405.7B KRW629.6B KRW
Other revenue15.0B KRW18.2B KRW14.9B KRW
Total Revenues560.5B KRW500.8B KRW725.5B KRW
Cost of revenues-364.3B KRW-306.9B KRW-485.0B KRW
Gross profit196.3B KRW193.9B KRW240.6B KRW
Selling, general and administrative expenses-106.9B KRW-92.5B KRW-66.1B KRW
Research and development-10.3B KRW-15.3B KRW-13.5B KRW
Other income313.0M KRW789.0M KRW913.0M KRW
Other expenses-1.9B KRW-1.6B KRW-1.6B KRW
Operating profit77.4B KRW85.4B KRW160.4B KRW
Finance income24.6B KRW30.9B KRW23.3B KRW
Finance costs-11.1B KRW-9.9B KRW-14.9B KRW
Profit before income tax90.9B KRW106.3B KRW168.7B KRW
Income tax expenses23.6B KRW21.4B KRW36.7B KRW
Profit for the year67.3B KRW84.9B KRW132.0B KRW
Foreign currency translation adjustments1.7B KRW19.8B KRW1.6B KRW
Remeasurement of defined benefit liabilities22.0M KRW24.0M KRW7.0M KRW
Total comprehensive income (loss) for the year69.0B KRW104.8B KRW133.5B KRW
Owners of the Parent Company67.5B KRW84.9B KRW132.0B KRW
Non-controlling interest-154.0M KRW-17.0M KRW-37.0M KRW
Owners of the Parent Company69.2B KRW104.7B KRW133.6B KRW
Non-controlling interest-183.0M KRW48.0M KRW-12.0M KRW
Basic earnings per share (in korean won per share)9,709.00 KRW12,221.00 KRW18,999.00 KRW
Diluted earnings per share (in korean won per share)9,709.00 KRW12,221.00 KRW18,999.00 KRW

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Corporate structure

Gravity Corporation is part of a group headed by GungHo Online Entertainment. 6 entities, 3 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries, stakes and holdings from Wikidata (CC0). Each entity in the chart links to its source.

What it owns

What Gravity Corporation reports owning in its annual reports to the SEC: buildings, land and equipment, real estate and locations, investments, intangible assets and inventory, at the end of its latest fiscal year and a year before.

Property and equipment

ItemLatestA year beforeChange
Operating-lease assets (leased space)7.2B KRW11 Dec 31, 20246.6B KRW11 Dec 31, 2023+8.2%

Investments

ItemLatestA year beforeChange
Cash and cash equivalents228.9B KRW11 Dec 31, 2024184.1B KRW11 Dec 31, 2023+24.3%

Intangibles and goodwill

ItemLatestA year beforeChange
Intangible assets, net (excluding goodwill)7.1B KRW11 Dec 31, 20246.4B KRW11 Dec 31, 2023+10.8%

The story

The corporation started as a small business in Shinsa-dong, Kangnam-ku, Seoul, South Korea and has expanded to an international corporate interest with several subsidiary divisions. On 8 February 2005, Gravity Corporation made their IPO and traded $108 million US dollars on NASDAQ under the ticker symbol GRVY, making it the first Korean game company to be listed on the NASDAQ.

The company has had a rather turbulent history initially involving internal political conflicts between CEO Hakyu Kim (who eventually left the company), and company president Jung Ryool Kim (who later assumed control as CEO), but has since stabilised and expanded operations to all of north and south-east Asia through supervised partnerships with native corporate entities. However, while Gravity Corporation's flagship product Ragnarok Online is considered a success in Asia, operations are not as well developed in Europe and the United States in comparison to similar products marketed and developed there.

Jung Ryool Kim, diverted approximately $6 million in company funds to himself between 2002 and 2004, which eventually led to an investigation, settlement, and corrections of financial statements for those years. On 30 August 2005, Jung Ryool Kim, the controlling shareholder, sold his 52% stake and set plans to quit as a director. The buyers of his shares were Ezer and Techno Groove (which later merged into Asian Groove) of Japan, a pair of technology ventures controlled by Il Young Ryu and Taizo and Masayoshi Son. After becoming the new majority shareholder, on 13 September 2005, Il Young Ryu was named by Gravity as its new chairman and joint chief executive. EZER subsequently returned Techno Groove's investment of 9.9 billion yen to Asian Groove, which gave up any interest in Gravity. On 19 October 2007, EZER sold their interest in Gravity to Son Assets Management or SAM.

On 22 May 2006, Gravity announced it had invested $9 Million in US game developer Perpetual Entertainment. Consequently, Gravity received a position on Perpetual's board of directors. Gravity also received "priority rights for future access to contents and other intellectual property rights of Perpetual Entertainment." On 21 November 2007, Gravity announced they had lost their investment after Perpetual cancelled its development of the MMORPG Gods and Heroes.

On 5 December 2007, Gravity announced they had formed a new US-based game developer, L5 Games. L5 is a subsidiary of Gravity Interactive, Inc. and is based in San Mateo, California. The company was composed of former Blizzard Entertainment employees, and went into liquidation in 2008.

On 14 February 2008, GungHo Online Entertainment obtained 52.4% stake of Gravity.

Legal Issues

Gravity faced litigation in 2006 when two US based hedge funds complained that majority shareholders and officers had violated their fiduciary obligations. In 2007, Gravity agreed to settle for $10 million, but continued to deny any wrongdoing.

From Wikipedia’s article on Gravity (video game company), shared under CC BY-SA 4.0.5

Leadership

Who has led Gravity Corporation, and when. Pick a name to see everywhere that person has worked.

Chief financial officer

  1. Heung Gon Kim2026–now

Chief operating officer

  1. Yoshinori Kitamura2026–now
20052010201520202025
Board members and other officers (11)

Named in SEC Form D filings

People the company listed in its private-offering notices.

  • Mr. Misra is the managing member of the general partner.Rohan Misra named Sep 3, 202623

Products and brands

  • Ragnarok Online

Listed on Wikidata.1

Titles

The following are games that have been published and/or are currently being developed by Gravity.

Ragnarok Odyssey

Ragnarok Odyssey was developed by Game Arts and released in February, 2012 for PlayStation Vita.

Requiem: Bloodymare

Requiem: Bloodymare (Korean: 레퀴엠 온라인) is a massively multiplayer online role-playing game created by Gravity. It was released in South Korea on 31 August 2007 for Microsoft Windows.

Ice Age Online

On 14 January 2008, the company announced an exclusive seven-year deal with 20th Century Fox licensing and merchandising to develop and publish "Ice Age Online", an online game based on Fox's Ice Age motion picture franchise, but development was halted in 2009.

Read the full text

Ragnarok Online

Ragnarok Online (Korean: 라그나로크 온라인) is a massively multiplayer online role-playing game created by Gravity based on the manhwa Ragnarok by Lee Myung-jin. It was released in South Korea on 31 August 2002 for Microsoft Windows. Much of the game's mythos is based on Norse mythology, but its style has been influenced by Christianity and various Asian cultures as well. The game has spawned an animated series, Ragnarok the Animation, and a sequel game, Ragnarok Online 2: Legend of the Second, (a remake of Ragnarok Online 2: The Gate of the World) released in South Korea on 26 March 2012. It has also spawned a beat 'em up game called Ragnarok Battle Offline, which was developed by French Bread and published by Gravity.

Ragnarok Online 2: Legend of The Second

Ragnarok Online 2: Legend of the Second (Korean: 라그나로크 온라인 2: Legend of the Second; is a massively multiplayer online role-playing game, the sequel to Ragnarok Online. Most of the game's universe is based on Norse mythology. The soundtrack was produced by Yoko Kanno, well known for her work in Cowboy Bebop and other anime series.

ROSE Online

ROSE Online, or Rush On Seven Episodes Online (Korean: 로즈 온라인) is a massively multiplayer online role-playing game which was created by Korean company Triggersoft and published by Gravity Corp. Triggersoft stopped developing the game in 2007, and the rights of ROSE Online were sold to several different companies which now develop and publish their own versions of the game. For instance, Gravity Interactive, Inc. develops and publishes its version of the game for 3 North American and 40 European countries.

Double Dragon II: Wander of the Dragons

Double Dragon II: Wander of the Dragons is a beat 'em up game based on the arcade game Double Dragon II: The Revenge. It was released for the Xbox 360 via Xbox Live Arcade service.

Ragnarok: Eternal Love

Gravity released a mobile game titled Ragnarok: Eternal Love in 2017.

Ragnarok: Origin

Ragnarok: Origin is a mobile adaptation of the franchise which was released in 2021.

Ragnarok Labyrinth NFT

In 2022, Gravity released a version of Ragnarok featuring collectible blockchain-based non-fungible tokens (NFTs).

Ragnarok Online 3

Ragnarok Online 3 is developed by Gravity's Hong Kong headquarters, Gravity Game Vision. is set to release in 2026 on PC and mobile devices.

Mobile/Handheld

Gravity has also developed and/or published the following titles for mobile devices or portable consoles:

Ragnarok M: Eternal Love

Ragnarok X: Next Generation

Ragnarok R

MR!P: Miracle PORORO

MagicPuzzle Island

Ragnarok: Path of Heroes

RO: Idle Poring

Requiem Mobile

Ragnarok DS

Ragnarok Begins

PC

Gravity Corporation has also developed and/or published the following PC game titles:

Arcturus - The Curse and Loss of Divinity

Emil Chronicle Online

Paper Man

Pucca Racing

Requiem: Bloodymare

Stylia

Time N Tales

Subsidiaries

Gravity owns a number of subsidiary companies, which publish and develop its games in countries and regions around the world.

Gravity Interactive publishes games in North America. It was established in March 2003, and is based in Buena Park, California.

Gravity CIS, Inc. publishes games in Russia and CIS countries. It was established in 2005 and is based in Moscow, Russia.

Gravity Europe SAS publishes games in Europe. It was established in September 2006, and is based in Paris, France.

Gravity Game Arise publishes games developed in Japan and overseas for the Japanese and Asian markets. It was established in July 2019 and is based in Tokyo, Japan.

Gravity Game Tech publishes games in Thailand. It was established in 2019 and is based in Bangkok, Thailand.

Neo Cyon, Inc., established in 2000, develops and publishes mobile games and MMORPGs. It was acquired by Gravity in 2005.

Triggersoft, which created ROSE Online, was acquired by Gravity in 2005. It was liquidated in 2007.

From Wikipedia’s article on Gravity (video game company), shared under CC BY-SA 4.0.5

Subsidiaries and ownership

Parent company

Owners

From Wikidata.1

Timeline

  1. 2000Founded Founded in Seoul1

Calendar

Coming up

  1. Nov 6, 2026Reports results for the quarter ending Sep/202624

Upcoming dates from Nasdaq's calendar; past results from the company's 8-K filings (Item 2.02). The full markets calendar

Filings

59 filings to the SEC since October 2021: 6 annual reports, 12 insider forms, 1 private raises, 40 other. The latest 20:

  1. Sep 3, 2026D EDGAR
  2. Aug 7, 20266-K EDGAR
  3. Aug 7, 20266-K EDGAR
  4. Jun 18, 20266-K EDGAR
  5. May 8, 20266-K EDGAR
  6. Apr 24, 202620-F EDGAR
  7. Apr 10, 20266-K EDGAR
  8. Apr 6, 20263 OWNERSHIP DOCUMENT EDGAR
  9. Mar 27, 20266-K EDGAR
  10. Mar 18, 20263 EDGAR
  11. Mar 18, 20263 EDGAR
  12. Mar 18, 20263 EDGAR
  13. Mar 18, 20263 EDGAR
  14. Mar 18, 20263 EDGAR
  15. Mar 18, 20263 EDGAR
  16. Mar 18, 20263 EDGAR
  17. Mar 18, 20263 EDGAR
  18. Mar 18, 20263 EDGAR
  19. Mar 18, 20263 EDGAR
  20. Mar 18, 20263 EDGAR

The 59 filings since October 2021 can be filtered by form type and year here when JavaScript is on.

Every filing from the last five years, summarized. The full record is on SEC EDGAR.

Money raised

Private offerings the company reported to the SEC on Form D.

  1. Aug 27, 2026Raised $67 million in a private offering of equity Form D: 7 investors so far Form D

Held by these funds

The largest holders among investment managers' 13F reports for the quarter ending Jun 30, 2026, the top 25 of 55. Change is in shares since the quarter before.

FundSharesValueShare of the fundChange
Morgan Stanley159,127$10.7M0.0%−61
Ranmore Fund Management Ltd139,744$9.4M1.0%No change
BlackRock, Inc.71,402$4.8M0.0%+34,861
UBS Group AG66,103$4.4M0.0%+12,685
Militia Capital Management LLC59,973$4.0M0.7%−125,427
Quadrature Capital Ltd44,583$3.0M0.0%+38,120
Arrowstreet Capital, Limited Partnership32,819$2.2M0.0%−3,652
Jane Street Group, LLC31,319$2.1M0.0%+23,342
Diametric Capital, LP30,990$2.1M0.2%+3,468
Nano Cap New Millennium Growth Fund L P30,000$2.0M1.5%+5,000
Boston Partners24,438$1.6M0.0%+4,631
Pekin Hardy Strauss, Inc.23,190$1.6M0.1%−8,398
XTX Topco Ltd22,542$1.5M0.0%+16,820
Two Sigma Investments, LP20,414$1.4M0.0%+15,314
Bnp Paribas Financial Markets17,005$1.1M0.0%−3,437
Axxion S.A.16,000$1.1M0.1%New
Creative Planning12,175$817.6K0.0%+6,397
Charles Schwab Investment Management Inc10,470$703.1K0.0%−2,274
Goldman Sachs Group Inc9,961$668.9K0.0%+6,049
Citadel Advisors LLC9,013$605.2K0.0%+406
Commonwealth Of Pennsylvania Public School Empls Retrmt Sys6,502$436.6K0.0%No change
Eurizon Capital SGR S.p.A.5,893$404.4K0.0%+4,793
Ballentine Partners, LLC5,539$371.9K0.0%New
Public Employees Retirement System Of Ohio5,520$370.7K0.0%−778
Mount Lucas Management LP5,000$335.8K0.1%+1,100

13F reports cover disclosed long positions in U.S. stocks only.

SEC filer profile

How Gravity Corporation is registered with the Securities and Exchange Commission, from its EDGAR record and the cover page of its latest annual report.

  • Name on EDGARGRAVITY Co., Ltd.2
  • CIK0001313310
  • Filer statusAccelerated filer not an emerging growth company; not a shell company25
  • Incorporated inRepublic of Korea25
  • Fiscal year endsDecember 312
  • Industry code (SIC)7374 Services-Computer Processing & Data Preparation2
  • SEC reviewing officeOffice of Technology, Division of Corporation Finance2
  • Business address15F, 396 World Cup Buk-Ro, Mapo-Gu, Seoul, M5 121-7952
  • Phone82-2-2132-78002
  • Shares outstanding6,948,900 shares as of Dec 31, 202525
  • AuditorSamil PricewaterhouseCoopers, Seoul, Korea PCAOB ID 1103; it also attests to the company’s internal control over financial reporting25
  • On EDGAR sinceJan 20, 20052
  • Filings364 in all: 6-K (236), SC 13D/A (40), 20-F (22), 3 (12), 6-K/A (9), UPLOAD (9), SC 13D (7), 20-F/A (6)2
    All 18 form types

    CORRESP (6), SC 13G/A (5), SC 13G (3), 424B3 (2), F-6 (2), 424B1 (1), 8-A12G (1), EFFECT (1), F-1 (1), F-1/A (1)

  • Latest filingsAnnual report (20-F) Apr 24, 2026

Securities registered for trading

ClassSymbolExchange
Common stock, par value Won 500 per share*GRVYThe NASDAQ Global Market
American depositary shares, each representing one share of common stock

From the cover page of the 20-F filed Apr 24, 2026 (Section 12(b) of the Exchange Act).25