Private company

Origin Systems

Logo: The logo is from the following website: Extracted from https://web.archive.org/web/19970106075339if_/http://creative.creaf.com:80/3rdparty/cnrplygd.pdf, Non-free logo, via Wikipedia3

Video game developer based in Austin, Texas

Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott, his brother Robert and their father Owen. Origin is best known for the Ultima and Wing Commander series.2 It is part of Electronic Arts.1 It ceased to exist in 2004.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 20, 2026.

Overview

1983Founded1

Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott, his brother Robert and their father Owen. Origin is best known for the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.2

Corporate structure

Origin Systems is part of a group headed by Electronic Arts. 102 entities, 25 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries listed in Exhibit 21 of annual reports filed with the SEC; subsidiaries, stakes and holdings from Wikidata (CC0). Each entity in the chart links to its source.

The story

Founded by Richard Garriott and Robert Garriott in 1983, in Texas.1

Brothers Richard and Robert Garriott, their astronaut-engineer father Owen, and programmer Chuck Bueche founded Origin Systems in 1983 because of the trouble they had collecting money owed to Richard for his games released by other companies. Origin was initially based in the Garriotts' garage in Houston, Texas. The company's first game was Ultima III: Exodus; because of Ultima's established reputation and the fact that the company's games were released on computers and not consoles, Origin survived the video-game crash of 1983 which affected console game developers in North America. It published many non-Ultima games, and Richard Garriott claimed that he received the same royalty rate as other developers.

By 1988, Origin had 15 developers in Austin, Texas, and another 35 employees in New Hampshire. By 1989 it had 50 employees between its New Hampshire and Texas offices. By 1992, Origin Systems had sold more than 1.5 million software units worldwide.

In September 1992, Electronic Arts acquired the company for $35 million in stock, despite a dispute between the two companies over EA's 1987 game Deathlord. Origin, with about $13 million in annual revenue, stated that it had considered an IPO before agreeing to the deal.

By 1996, Origin had expanded to more than 300 employees, most of whom were divided among small, largely autonomous development teams. In 1997, Origin released one of the earliest graphical MMORPGs, Ultima Online. After this title, Electronic Arts decided that Origin would become an online-only company after the completion of Ultima IX: Ascension in 1999. However, within a year's time, in part due to Ultima IX's poor reception, EA canceled all of Origin's new development projects, including Ultima Online 2, Privateer Online, and Harry Potter Online. Richard Garriott left Origin shortly after and founded Destination Games in 2000.

In later years, Origin mainly existed to support and expand Ultima Online and to develop further online games based on the Ultima franchise such as Ultima X: Odyssey, originally to be released in 2004 but later canceled. In February 2004, the studio was disbanded by Electronic Arts. The Longbow series of simulation games was developed at Origin and published under the Jane's Combat Simulations brand of Electronic Arts. A follow-on project, Jane's A-10, was under development when the project was canceled in late 1998 and the team moved to other projects.

From Wikipedia’s article on Origin Systems, shared under CC BY-SA 4.0.4

Leadership

Who has led Origin Systems, and when. Pick a name to see everywhere that person has worked.

Products and brands

  • Ultima

Listed on Wikidata.1

Canceled

BioPlus (Add-on for BioForge. Aka. BioForge Plus.)

Carl's Crazy Carnival

Citadel (first-person shooter)

Death & Destruction

Read the full text

Space Race (racing game in vein of Road Rash and Super Monaco GP)

Crusader: No Survivors (cancelled multiplayer expansion for Crusader: No Regret)

Crusader 3: No Escape / Crusader: No Mercy / Crusader II

Worlds of Ultima: Arthurian Legends

Ultima Worlds Online: Origin

Harry Potter Online

Jane's A-10

Privateer 3

Strike Team

Wing Commander VII

Ultima X: Odyssey (2004)

From Wikipedia’s article on Origin Systems, shared under CC BY-SA 4.0.4

Subsidiaries and ownership

Parent company

Owners

Subsidiaries

  • Origin Systems

From Wikidata.1

Timeline

  1. 2004Dissolved Dissolved1
  2. 1983Founded Founded in Texas1