Private company

PlayStation Studios

Logo: Sony Interactive Entertainment, Public domain, via Wikimedia Commons3

Division of Sony Interactive Entertainment

PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020 to include the PlayStation brand.2 It is headquartered in San Mateo.1 It employed 4,000 people in 2022.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 20, 2026.

Overview

Sep 14, 2005Founded1

PlayStation Studios (formerly SCE Worldwide Studios and SIE Worldwide Studios) is a division of Sony Interactive Entertainment (SIE) that oversees the video game development at the studios owned by SIE. The division was established as SCE Worldwide Studios in September 2005 and rebranded as PlayStation Studios in 2020 to include the PlayStation brand.2

Corporate structure

PlayStation Studios is part of a group headed by Sony Group. 278 entities, 30 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries, stakes and holdings from Wikidata (CC0). Each entity in the chart links to its source.

What it owns

What PlayStation Studios reports owning in its annual reports to the SEC: buildings, land and equipment, real estate and locations, investments, intangible assets and inventory, at the end of its latest fiscal year and a year before.

Stakes and holdings (Wikidata)

Things Wikidata records the company as owning, with the share when stated.1

The story

On September 14, 2005, Sony Computer Entertainment (SCE, now known as Sony Interactive Entertainment), the video game arm of Sony, announced the formation of SCE Worldwide Studios earlier that month, combining all studios SCE owned at the time. Phil Harrison was appointed as the division's president; he resigned in February 2008. Kazuo Hirai became acting president, succeeded by Shuhei Yoshida in May 2008. When Yoshida moved to lead the indie game development of SIE, Hermen Hulst, previously of SIE's Guerrilla Games studio, became the president of SIE Worldwide Studios in November 2019. The studios productions are generally supported by the Visual Arts Services Group, founded in 2007 in San Diego.

SIE announced the rebranding of the division to PlayStation Studios in May 2020 as part of the introduction of the PlayStation 5, which was released later that year. PlayStation Studios serves as the publishing brand for Sony's first-party development studios, as well as for games developed by studios brought in by Sony in work-for-hire situations.

In 2022, Sony stated half of its first-party PlayStation Studios games will be on personal computers (PC) and mobile by 2025. In August 2022, SIE announced the formation of the PlayStation Studios Mobile Division, alongside the acquisition of the company's first mobile development team, Savage Game Studios, later renamed Neon Koi. In February 2024, Sony announced it would eliminate 900 jobs, or 8% of SIE and PlayStation Studios employees. These cuts included the closure of London Studio.

In July 2024, Sony and Bungie announced that as part of restructuring at Bungie, one of the studio's incubation projects would be spun out, with the team behind the game forming a new studio within PlayStation Studios, later on in May 2025 it being revealed as teamLFG. In October 2024, Sony announced the closure of Neon Koi and Firewalk Studios. In March 2025, Sony formed Dark Outlaw Games, a new studio under PlayStation Studios, led by Jason Blundell. In an August 2025 financial briefing, Sony CFO Lin Tao stated that SIE planned to fully integrate and oversee Bungie as a developer within the core PlayStation Studios lineup, after initially allowing them to function as an independent subsidiary since their acquisition in 2022. On February 19, 2026, Sony announced that they will shut down Bluepoint Games. On March 24th, 2026, it was reported by Jason Schreier that Dark Outlaw Games were closing down.

From Wikipedia’s article on PlayStation Studios, shared under CC BY-SA 4.0.4

Leadership

Who has led PlayStation Studios, and when. Pick a name to see everywhere that person has worked.

2010201520202025

Products and brands

  • video game

Listed on Wikidata.1

Subsidiaries and ownership

Parent company

Owners

Subsidiaries

Also owns

From Wikidata.1

Acquisitions

  1. 2021Firesprite became a subsidiary1
  2. 2021Nixxes Software became a subsidiary1
  3. 2021Valkyrie Entertainment became a subsidiary1
  4. 2019Insomniac Games became a subsidiary1
  5. 2010Media Molecule became a subsidiary1
  6. 2007Bigbig Studios became a subsidiary1
  7. 2007Evolution Studios became a subsidiary1
  8. 2006Zipper Interactive became a subsidiary1
  9. 2005Guerrilla Games became a subsidiary1
  10. 2002Incognito Entertainment became a subsidiary1
  11. 2001Naughty Dog became a subsidiary1
  12. 2000Bend Studio became a subsidiary1
  13. 1993SCE Studio Liverpool became a subsidiary1

Employees over time

  • 20224,0001

Timeline

  1. Sep 14, 2005Founded Founded1

Sources

The numbers on this page point here. Each one links to the record it came from.

  1. 1
  2. 2
  3. 3
  4. 4