The story
Founded by Warren Spector in 2005.1
The studio was established in November 2004 by Warren Spector and Art Min. The new studio is based around several former employees of Ion Storm, where Spector and Min previously worked.
From inception up until their acquisition by Disney Interactive Studios, Junction Point was working on a Source Engine based game that was to be distributed on Valve's Steam distribution network. This was later revealed to be a new game in Valve's Half-Life series which was cancelled when Junction Point was acquired.
Junction Point developed Epic Mickey, a Wii game which was released on November 25, 2010 in Europe and on November 30 in North America. The game is about Mickey Mouse's adventure in Wasteland, a world where forgotten characters like Oswald the Lucky Rabbit live. Junction Point has indicated that its game will be a "combination of action and roleplaying, traditional narrative and player choice", and will use Emergent Game Technologies' Gamebryo engine. The game has been developed for the Wii console.
On March 21, 2012, Warren Spector announced that a sequel, Epic Mickey 2: The Power of Two, was in development for Wii and Wii U.
On January 29, 2013, Disney Interactive Studios confirmed the closure of the studio.
Before its closure, Junction Point was working on a video game called Project Goliath.
From Wikipedia’s article on Junction Point Studios, shared under CC BY-SA 4.0.4