Private company

Blizzard North

Logo: Blizzard Entertainment - Stu Rose, Public domain, via Wikimedia Commons3

American video game developer

Blizzard North (formerly known as Condor) was an American video game development studio based in San Mateo, California. The studio was the Bay Area division of Blizzard Entertainment, and it was known for the Diablo series. The company was originally based in Redwood City, California, always serving as the northern counterpart to Blizzard Entertainment's main development studio in Irvine, California.2 It was founded by David Brevik.1 Its products include Justice League Task Force and Diablo II: Lord of Destruction.1 It ceased to exist in 2005.1 Wikipedia text CC BY-SA 4.0

Last updated Oct 20, 2026.

Overview

1993Founded1
  • Industryvideo game development, video game industry1
  • HeadquartersSan Mateo1
  • Websitewww.blizzard.com

Blizzard North (formerly known as Condor) was an American video game development studio based in San Mateo, California. The studio was the Bay Area division of Blizzard Entertainment, and it was known for the Diablo series. The company was originally based in Redwood City, California, always serving as the northern counterpart to Blizzard Entertainment's main development studio in Irvine, California. In 2005, Blizzard North was closed to reallocate its staff to the development of World of Warcraft.2

Corporate structure

Blizzard North is part of a group headed by Xbox Game Studios. 68 entities, 10 countries on record. Switch between the flow chart and the network, and select any entity to see its details.

Built from parent and subsidiary links from GLEIF, the Global Legal Entity Identifier Foundation (CC0); subsidiaries, stakes and holdings from Wikidata (CC0); major holders from Schedules 13D and 13G. Each entity in the chart links to its source.

The story

Founded by David Brevik in 1993.1

Blizzard North was founded in 1993 under the name Condor by David Brevik, Erich Schaefer, and Max Schaefer. The three met while working at FM Waves, a clip art production studio. Upon the closure of FM Waves, the trio scavenged its equipment to create Brevik's concept of a dungeon crawler game based on Dungeons & Dragons with roguelike gameplay. Brevik served as the president of the company between 1993 and 2003, while the Schaefer brothers held the Vice President positions.

The company was purchased and renamed as Blizzard North by Blizzard Entertainment's former owner Davidson & Associates about nine months before the release of their hit PC game Diablo in 1997. However, Blizzard North had complete autonomy from Blizzard Entertainment while David Brevik and the Schaefer brothers continued to manage the company respectively as the President and Vice Presidents. Diablo was highly successful, and its 2000 sequel Diablo II even more so. An expansion pack, Diablo II: Lord of Destruction, followed the year after.

Upon the 2001 completion of Diablo II and its expansion content, Blizzard North split its development staff between Diablo III and a Diablo-like game set in space, dubbed Starblo by the studio. In June 2003, Blizzard North executives Bill Roper, Max Schaefer, Erich Schaefer, and David Brevik emailed Blizzard Entertainment's then-parent company, Vivendi Games, threatening to resign unless provided financial protections and communication on Vivendi's intent to sell Blizzard. Vivendi accepted their resignations effective immediately, spurring them to found Flagship Studios and recruit similarly disgruntled Blizzard North employees.

In August 2005, Blizzard Entertainment closed Blizzard North, claiming that its headquarters in Irvine, California, was struggling to supervise this secondary studio's troubled development of Diablo III. Blizzard North employees were offered the chance to interview for positions in Southern California supporting the development of World of Warcraft: The Burning Crusade, the first expansion to the company's MMORPG, whose success had far outpaced the Diablo series in sales.

From Wikipedia’s article on Blizzard North, shared under CC BY-SA 4.0.4

Leadership

Who has led Blizzard North, and when. Pick a name to see everywhere that person has worked.

Products and brands

  • Diablo
  • Diablo II: Lord of Destruction
  • Justice League Task Force

Listed on Wikidata.1

Moon Beast Productions

Several key members of Condor / Blizzard North, founded Moon Beast Productions in 2021 as an independent game development studio. The team at Moon Beast Productions includes key Blizzard North founders and staff members, Erich Schaefer, Peter Hu (considered the primary architect of Diablo II LOD expansion) and Phil Shenk (Shenk the Overseer in Diablo II was named for Phil).

In December 2024 it was confirmed by several sources including VentureBeat that Moon Beast had secured $4.5 million in seed funding from a group including 1AM Gaming, The Mini Fund, Overwolf, Versus Ventures Gaingels, Cohh Carnage, and Mark Pincus. At the time of this writing July 2025 the project is in Pre-Alpha development and has not released title.

Games

As Condor

NFL Quarterback Club '95 (1994) – handheld versions

Justice League Task Force (1995) – Mega Drive/Genesis version

Read the full text

NFL Quarterback Club '96

As Blizzard North

Diablo (1996) – action role-playing game

Diablo II (2000) – action role-playing game

Diablo II: Lord of Destruction (2001) – expansion pack

As Castaway Entertainment

Yaris (2007) – racing advergame

As Moon Beast Productions

Darkhaven (2026) – action role-playing game

Cancelled

Diablo Junior

NFLPA Superstars (for the canceled Panasonic M2 console)

Diablo III (in development 2000–2005)

From Wikipedia’s article on Blizzard North, shared under CC BY-SA 4.0.4

Subsidiaries and ownership

Parent company

Owners

From Wikidata.1

Timeline

  1. 2005Dissolved Dissolved1
  2. 1993Founded Founded1

Sources

The numbers on this page point here. Each one links to the record it came from.

  1. 1
  2. 2
  3. 3
  4. 4